Ninja Gaiden 3: Razor's Edge gets second screen gameplay via Xbox SmartGlass

Xbox owners will be able to better emulate the experience of playing a Wii U launch game with the upcoming release of Ninja Gaiden 3: Razor's Edge thanks to SmartGlass features.

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The upcoming enhanced Xbox 360 version of the formerly Wii U exclusive port of the PS3 and Xbox 360 version of Ninja Gaiden 3, Razor's Edge, will have support for second-screen gameplay, Team Ninja has announced. That means Xbox owners will be able to better emulate the experience of playing a Wii U launch game.

While both the Xbox and Wii versions of Razor's Edge feature second screen enhancements, their functions are actually quite different. In the Wii U version of the game, the GamePad is used to select different weapons, perform Ninpo, and view additional game information. The Xbox 360 version is focused on watching and sharing videos. Players will be able to watch strategy videos based on their in-game location to get help. In addition, they'll be able to upload videos from the game through the SmartGlass app.

The Xbox 360 version of Razor's Edge will be available on April 2nd.

Andrew Yoon was previously a games journalist creating content at Shacknews.

From The Chatty
  • reply
    March 5, 2013 11:30 AM

    Andrew Yoon posted a new article, Ninja Gaiden 3: Razor's Edge gets second screen gameplay via Xbox SmartGlass.

    Xbox owners will be able to better emulate the experience of playing a Wii U launch game with the upcoming release of Ninja Gaiden 3: Razor's Edge thanks to SmartGlass features.

    • reply
      March 5, 2013 1:10 PM

      That's great, except for the part where you have to play NG3 in order to experience these features.

      • reply
        March 5, 2013 1:34 PM

        [deleted]

        • reply
          March 5, 2013 1:44 PM

          Yup! Same.

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          March 5, 2013 3:26 PM

          Got it on the Wii U. It's not as good as the first two, but a heck of a lot better than 3. Worth playing if you're a fan of the series.

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      March 5, 2013 1:33 PM

      But will it actually be supported by most tablets out there, or just the Microsoft Surface? Until Microsoft supports my Sony S Tablet, no money from me.

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        March 5, 2013 3:12 PM

        it works on my asus tf101 and also on my gf's ipad. have you even looked in the marketplace yet?

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          March 5, 2013 3:13 PM

          Haven't looked in awhile but I know my nexus 10 wasn't supported a few weeks ago when I looked at it.

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        March 5, 2013 3:14 PM

        it would appear you haven't paid any attention to SmartGlass

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      March 5, 2013 1:37 PM

      Seems like a half-assed emulation solution. How do you account for the physical controls being integrated on the touch screen with the Wii U? Awkwardly place the tablet somewhere on your lap while holding the 360 controller and they try and switch the two whenever you need to use touchscreen portions?

      Or are we talking about touchscreen controls on the tablet? Because if so lolololol.

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        March 5, 2013 3:14 PM

        the same way most developers seem to be accounting for the Wii U: you do nothing

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          March 5, 2013 3:18 PM

          Yup, whatever the Wii U is fucked. But SmartGlass being able to emulate what the Wii U pad does it a joke.

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        March 5, 2013 4:53 PM

        I imagine that lag would be a bigger limitation with smartglass.

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