What the future holds for Tomb Raider

Tomb Raider creative director Noah Hughes talks about the ways the character could continue to grow in future Tomb Raider titles, after the character progression of this first game.

7

One major focus of Tomb Raider was an attempt to make Lara more relatable -- more "hero" than "superhero." Crystal Dynamics wanted to make this game about her first steps down that path, but the developer is already thinking about what comes next for the character and how to retain her humanity.

"We really do complete Lara's journey in this story and get her to a point that she really feels like she is on that road to being a tomb raider," creative director Noah Hughes told Shacknews. "Having said that, this is only her first experience and we sort of wonder how she resolves that into her life and how it becomes an important part of her life going forward. Similarly there's aspects outside the island like Lara's wealth that now we're able to deal with. So there's lots of exciting places to go with it even though we take her to a point that she does feel that she has a degree of competence and confidence."

That confidence doesn't mean she'll jump feet first into the type of brazen heroics that defined the older games, however. "It's also important to us that we retain the sense of humanity, so Lara won't lose a sense of fear in death," Hughes continued. "She'll really have a greater sense of confidence in herself and ability to overcome those fears. So rather than have her devoid of human characteristics, we really see that expression of her heroism overcoming those. That's the balance, we think we have forged a hero in this story, but we also think that hero has a lot to learn about herself and the world as we bring her forward."

For our take on how this first journey worked out for the character, check out our review.

Editor-In-Chief
From The Chatty
  • reply
    March 1, 2013 10:15 AM

    Steve Watts posted a new article, What the future holds for Tomb Raider.

    Tomb Raider creative director Noah Hughes talks about the ways the character could continue to grow in future Tomb Raider titles, after the character progression of this first game.

    • reply
      March 1, 2013 2:25 PM

      After watching Conan play this... http://www.youtube.com/watch?v=xCe8-1dbXZc

      It looks like QTE awesome action.

      /end sarcasm

      This isn't Tomb Raider.

      • reply
        March 1, 2013 2:36 PM

        good thing you saw like 25 sec from the game.

        • reply
          March 1, 2013 3:05 PM

          Please enlighten me. Every piece of media showed for this game has been this action shlock. Where's the puzzles? Where's the trap filled Tombs? Where's the beef?

          • reply
            March 1, 2013 4:03 PM

            [deleted]

          • reply
            March 1, 2013 11:18 PM

            Wheres the fun in watching a puzzle being solved for a media video. I cant imagine they would get rid of the puzzles, entirely.

      • reply
        March 1, 2013 3:35 PM

        Yeah, it actually looks fun.

      • reply
        March 1, 2013 5:21 PM

        What is the best Tomb Raider game?

        I saw Legends is going to be part of the GoD sale (Xbox 360)

    • reply
      March 1, 2013 2:37 PM

      I would imagine the future holds some tombs that need raidin dirty

      • reply
        March 2, 2013 10:54 PM

        The see me rollin', dual wieldin', somersaultin' trying to catch me raiding dirty

Hello, Meet Lola