Gearbox president hints at using Shift codes in future games
Gearbox president Randy Pitchford says the team has big ideas for "more options, more functionality" in utilizing Borderlands 2's "Shift" system in future games.
Borderlands 2 has enjoyed a certain level of sustained success, thanks to its steady stream of downloadable content and varied classes. One element new to the series that has kept fans coming back, though, has been the Shift codes. Initially a fairly rare novelty, Gearbox has been keeping players engaged with social events handing out the codes like candy. Gearbox president Randy Pitchford sees this as a system they can get use out of in other games and franchises.
"It's kind of like letting you into an insiders club," Pitchford told IGN. "What's interesting about SHiFT is we built this infrastructure because we wanted to be able to tighten the relationship between the gamer playing the game, the game itself on that system, and us. There's a lot of manifestations of that. We needed an infrastructure to do that.
"We created this platform because we intended to use it," he continued. "It's likely that this platform will be useful to any game that we do where there's some value in having the ability to connect between the customer playing the game and us, having that relationship." He says future iterations of the platform could build upon it with "more options, more functionality," based on this framework.
-
Steve Watts posted a new article, Gearbox president hints at using Shift codes in future games.
Gearbox president Randy Pitchford says the team has big ideas for "more options, more functionality" in utilizing Borderlands 2's "Shift" system in future games.-
-
In my opinion the Borderlands 2 implementation cheapened the experience. That game is all about killing shit to get cool loot. The SHIFT codes reduced it to do nothing but follow us on twitter and get the best shit in the game. Essentially killing half the fun / reason of playing.
I know we're not forced to use them, but I'd rather they were used for cosmetic nonessentials.-
-
-
You'll should be replacing all the garbage you have within a few levels because it'll become obsolete against higher level enemies eventually. Difference is the stuff from the chest is still probably going to be better than most of the stuff you're picking up. It was for me. Really had terrible luck with drops in that game.
-
-
-
-
-
-
-
-
-
There are currently seven raid bosses, four of which drop special currency. Some you can solo with the right gear, but I've completed them all with one other person. It seems a full group is normally needed to comfortably do most of them, but I've never really had the luxury. We're always down to the wire when/if we finally beat the guy.
-
-
-
-
-
-
-
I disagree. The stuff from the chest is nice, sure. But its far from being the best stuff in the game. Once you hit level 50 you can start farming for legendaries and challenging the "raid" bosses for badass loot. I've mostly used my keys on my low level dudes when I get to a point where I haven't had a weapon upgrade in awhile.
-
-
-
-
correction. they are always PURPLE (epic) gear, they are by no means the BEST gear. (not always weapons)
and the stuff you get is useful before level 50; once you start doing playthrough 2.5 (which is saving sidemissions for after beating the warrior so your mission reward is level 50 and not some crap you'll never use) you will not likely need most anything you get out of the golden chest. example a level 50 Flame of the Firehawk shield will definately be better than anything the chest will give you. -
-
-
-
Why? Is something being taken away from you because you are ignoring their marketing and in-game unlocks? Is the game now worse because it has an extra menu button you aren't using?
It's minor positive reinforcement for people that pay attention to them for more than the week after the game launches. I see no problem with it.
-
-
-
-