Valve boss says Apple is biggest threat to Steam Box
Valve founder Gabe Newell believes that the biggest threat facing Steam Box is Apple. He says the question is if the PC industry can get a foothold before Apple "takes over the living room."
As Microsoft and Sony prepare new consoles and Valve plans its Steam Box (or boxes), it seems everyone is preparing for the three to go head-to-head. Everyone except Valve boss Gabe Newell, at least, who seems unperturbed by either console and more concerned with Apple's movements in the market.
"The threat right now is that Apple has gained a huge amount of market share, and has a relatively obvious pathway towards entering the living room with their platform," Newell told students of the University of Texas' LBJ School of Public Affairs, reported by Polygon. "I think that there's a scenario where we see sort of a dumbed down living room platform emerging - I think Apple rolls the console guys really easily. The question is can we make enough progress in the PC space to establish ourselves there, and also figure out better ways of addressing mobile before Apple takes over the living room?"
He notes that buying consoles comes with its own set of weaknesses, like requiring you to re-buy content and have a separate friends list for each one, which makes a TV-connected PC more attractive. "I can just extend everything I love about the PC and the internet into the living room," he said. "I think the biggest challenge is that Apple moves on the living room before the PC industry sort of gets its act together."
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Steve Watts posted a new article, Valve boss says Apple is biggest threat to Steam Box.
Valve founder Gabe Newell believes that the biggest threat facing Steam Box is Apple. He says the question is if the PC industry can get a foothold before Apple "takes over the living room."-
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not really, steam runs on any relevant os and as its now apple and mircosoft are making a push to cement and wall of their stake (win8 emulating the apple store bullshit).
valve are hedging their bets, part of that is the steambox and independence from windows and osx with linux support (which is given the success of android, the bsd relation of bsd/osx to nix/linux hence at this pointz a nobrainer. you can still install windows but the ease of use of ubuntu and other distros with the better gpu driver support lately don't really necessitate that).
if you look at how apple managed to become a relevant player in the handheld place (though playing games on a phone sucks ass and playing on a tablet its only really decent for some specific games) or how mircosoft muscled their way into the console market with what was basically a shitty pc back in the day and their absolute disregard for the pc platform with their games for windows bullshit and other empty promises, you can see how valve would not want to be marginalized as a publisher/distribution platform once win8 hits the market or apple released a tv/console box.
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The ps4 is supposed to be linux, so steambox should be trivial. And Mac is very similar, so you get all three with relatively little effort. There was a thread about this earlier:
http://www.shacknews.com/chatty?id=29615072
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I don't care about anther console, but I understand why VALVE MUST make this move. I just read an article that stated that for the first time in years the need for PC's with consumers went down something like 20%
Valve/Steam live on the PC platform. So if they wish to stay relevant they must make this move. Either way it could be dangerous for them.
If the fuck up this Steam box, it could spell doom for them and if they stay in the PC market the same could be said.
I just hope they have enough money saved for this kind of mobility.-
I have 1 GPU upgrade left before I'm done upgrading my desktop PC for likely the last time. If valve can bring hardware and a steam-wrapped OS to market that brings all the benefits of PC gaming (abundance of control inputs, mods, superior graphics & frame rates) to an affordable package that is the route I will take for future gaming set ups.
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I think I might be with you on that one too - one final PC upgrade late this year. I dunno, I kind of hope not but the traditional tricked out monster PC isn't for me anymore. My next PC will be M-ATX, 1 SSD, 1 Video card and RAM - it's basically a console in a PC case, no extra HDD's no weird PCI cards etc.
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I look forward to new consoles, I like not worrying about upgrades. That's my main worry about Steam Box. There's no guarantee a game will run well on it. There's no standard. If they standardized it at least a dev team could optimize their game to run well on it. So you hit play and don't have to fuss. I don't want to be able to buy games on a steam box that will run like shit on it.
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That should definitely be a development goal for them with the hardware. Future games should be able to detect the hardware and auto-config for it. If Valve is using (for the most part) off-the-shelf parts to build the box, they can update it every year (or every other year) with higher performing parts while maintaining backwards compatibility, with games still setting graphical settings automatically based on which steam console you have. That way games are constantly improving in fidelity but can still run on older hardware if that is what the user has, all seemingly transparent and automatic in operation.
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Consoles are a disappointment. Once the adoption rate of ps3 and xbox 360 got to a certain level, it was like pc graphics were frozen in time with console development cycles. And the limitations of the two consoles on what you can do with them are irksome (lack of backward compatibility, required subscriptions, you can't put linux on them, etc.)
But I can't imagine how much worse this gets if Apple gets to design it. They love closed systems, walled gardens, proprietary hardware and software, and really high price tags.-
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People don't seem to realize this. Apple's portable devices are handled more like consoles than open PCs. It's actually a positive for some users, and certainly developers.
Granted it varies by company when you look at things like controller connectivity and USB, but at a basic level you've got a closed system where everybody has the same hardware. The update cycle is just different
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Since they're going Linux this is an odd chicken-and-egg thing. Valve may well assume Shackers will buy their box en mass. That's their selling point on why to port to their Linux model. Shackers are right to say, why buy it if there are so few Linux games? But, it sounds like Valve has been trying to move the ball with heavily soliciting dev houses to port to Linux. Wonder if they may be throwing some money around that too.
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In the last year or so there has been a decent push to port games over to OSX and Linux. You have countless indies already supporting linux and most of the kickstarter games pledging support for it. You also have developers porting their engines to platforms other than windows. It will be rough for a couple years to expand it beyond indie games but its possible.
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I posted this thought on another forum, but I'm most curious how the streaming game process will work. It sounds great in his speech, with multiple games being run to multiple dumb terminals, from a single beefy desktop.
BUT, I'm most curious how Gabe plans on sharing the Steam games across multiple terminals. It's already a fight in my house when the kids want to play Plants and Zombies upstairs and I want to play FarCry3 downstairs, and they were both bought with the same steam account. Valve will have to enable some sort of account/library sharing if they want this steam box to work (unless each terminal would need it's own account and game library) and not be killed by it's own DRM. I've had real problems in the past dealing with Steam (don't get me wrong - I love their sales) trying to get in touch with a real person, and attempting to switch games between different accounts. What's to stop the streaming of a game to a larger network beyond the 'family' environment? How could they possibly tell the difference?
I don't think it will ever happen as he is suggesting it might. -
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