Prince of Persia is 'paused' for now, needs 'time to breathe'
Hey, remember Prince of Persia? So does Ubisoft. But that doesn't mean you can expect a new game in that franchise any time soon.
Hey, remember Prince of Persia? So does Ubisoft. But that doesn't mean you can expect a new game in that franchise any time soon.
Ubisoft Montreal is the team responsible for both the 2008 reboot and the 2010 movie tie-in The Forgotten Sands. However, CEO Yannis Mallat confirmed that the series is currently taking a break. "I think it is fair to say that, right now, Prince of Persia is being paused."
Speaking to IGN, Mallat said that fans shouldn't be concerned by the franchise's status. "I'm not scared at all for Prince of Persia fans," he said. "We'll find something to entertain them with in the future. Prince of Persia is part of Ubisoft's portfolio. As a matter of fact, we sometimes iterate on franchises and sometimes we give them time to breathe and time to grow, or time to rest. Prince of Persia is as important as any other franchise for Ubisoft. As soon as we have something to show, we will."
He added that "we said the same thing for some other brands that suddenly popped up because a team is willing to do it." Let's not forget the 26 year gap between Zombi and ZombiU, folks.
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Andrew Yoon posted a new article, Prince of Persia is 'paused' for now, needs 'time to breathe'.
Hey, remember Prince of Persia? So does Ubisoft. But that doesn't mean you can expect a new game in that franchise any time soon.-
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I disagree with the 'Sands of Time' was the best sentiment, however even after some really fun (and in some parts very challenging and innovative) elements in the sequels, I think the general gamer would agree with you.
They never mixed all of the elements together as well as they did with SoT, but for core gameplay (just the platforming and combat) SoT is (IMO) too pedestrian now. Fun but way too easy.
I looooooove SoT but if I want that kind of gameplay I usually reach for one of the sequels.
I am sad but also glad they're giving it a rest to hopefully come back with a game that grabs everyone (like Ass Creed 2 did) in 3-5 years.-
If you consider the game in the time it was released, it becomes more impressive. It was out of nowhere and really the only game of it's kind at the time. It was also one of the prettiest games around. There was something about the visual style, the combat, the quiet and slow sections of platforming that all came together in a great game. Some of the combat scenes got a bit tough and annoying, but as a whole package I think it's the best PoP game. I actually really enjoyed reboot for what it was. It had some pretty environments, good dialogue and decent combat. The non-death element was a little weird, but I got over it fairly quickly. It was a well built game.
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I'll tell you, I've been buying games, 30-40 a year, since Tex Murphy (for those of you who know who that is), and playing them since the atari 2600, and I'll tell you, the PoP 'reboot' (as it's called) is absolutely, hands down, one of my favorite games, ever. It, for me, IMO, is one of my top 5 games I've ever played, in over 35 years. Very few liked it, and even less, as Matthew and I are saying here, would admit it.
I'm not real sure this is a good thing guys. I'm a little sad to hear this actually.-
I loved the 2008 reboot as well (finished it 3 times) but at first was annoyed with how they changed the 'Prince' (who was no longer a Prince) and now it's even weirder hearing the 2008 Prince talk in Nathan Drake's voice (even though he voiced this game before he did Uncharted).
Did you play the Prologue DLC?
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You can say all the nice things you want about Prince of Persia (2008), but at the end of the day it's not Prince of Persia at all. First off, it has nothing whatsoever to do with Persia, the main character is not a Prince and Farah who is his main love in the Sands of Time trilogy is the name of his donkey. Additionally, they cut the end off and made it DLC. Fuck them for that. It was also ridiculously repetitive. Almost all the boss battles were the same. Hell, you fought the same 3 (maybe 4) bosses like 4 friggin times a piece. They did a lot of cool things, but in the end, as I said, it wasn't Prince of Persia. Take the name off of it and call it anything else and it would have been just another parkour video game from Ubisoft in the same vein as Prince of Persia and Assassin's Creed.... and that would have been fine.
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I disagree with the 'Sands of Time' was the best sentiment, however even after some really fun (and in some parts very challenging and innovative) elements in the sequels, I think the general gamer would agree with you.
They never mixed all of the elements together as well as they did with SoT, but for core gameplay (just the platforming and combat) SoT is (IMO) too pedestrian now. Fun but way too easy.
I looooooove SoT but if I want that kind of gameplay I usually reach for one of the sequels.
I am sad but also glad they're giving it a rest to hopefully come back with a game that grabs everyone (like Ass Creed 2 did) in 3-5 years.
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Good. I loved the original trilogy, and I've been meaning to play Forgotten Sands, as I hear it's supposed to bridge Sands of Time and Warrior Within.
The reboot was unforgivable. What an abortion of a game. I couldn't even finish it the writing was so bad. like it was written by tweens for tweens.
Maybe Ubisoft can remember what made the series great and get it right next time.-
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relevant: http://www.penny-arcade.com/comic/2004/12/03
there was a humorous word i remember hearing applied to the prince's attitude in that game, can't find it -
Warrior Within was good, it just had poor execution as everything was so damn extreme in it. All of a sudden it was Godsmack, a different and darker voice actor, and ridiculously huge breasts on every female character. It was a complete 180 from Sands of Time. But it had a solid story and the level design was pretty damn good. You just had to put up with it being XTreMe.
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There was concept art and a screen shot of a POP game last year around E3 showing a black protagonist. It was rumored to be for Next Gen (and judging from the screen shot it was definitely a high end PC build). If it doesn't show up at E3 this year, I'm going to guess that it's been shelved.
Here's the screen in question with a bit more info:
http://www.gamesradar.com/prince-persia-reboot-joining-bald-headed-muscle-man-protagonist-party-supposed-leaked-screenshot-says-sorry-yeah/-
Speak of the devil, new info on the game now called Osiris (wonder if it has any ties to POP)
http://www.neogaf.com/forum/showthread.php?t=510693
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Last game was this http://en.wikipedia.org/wiki/Prince_of_Persia:_The_Forgotten_Sands
and had good combat and puzzles. I liked it, though I think it undersold.
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The Ubisoft's composer Mark Killian posted a teaser called "Osiris" though... http://vimeopro.com/user12793828/mark-kilian/video/48410769
It's been rumored for a long time that there might be a PoP reboot...
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