Wildman kickstarted by Supreme Commander dev
What do you get when you cross the action RPG elements of Dungeon Siege, the RTS mechanics of Supreme Commander, and the MOBA feel of Demigod? You get Wildman, a new Kickstarter project from Taylor's team at Gas Powered Games.
Concept art for Wildman
Concept art for Wildman
Concept art for Wildman
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John Keefer posted a new article, Wildman kickstarted by Supreme Commander dev.
What do you get when you cross the action RPG elements of Dungeon Siege, the RTS mechanics of Supreme Commander, and the MOBA feel of Demigod? You get Wildman, a new Kickstarter project from Taylor's team at Gas Powered Games.-
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Aww, no one got the reference. http://www.penny-arcade.com/comic/2001/06/11
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I think the problem is publishers are more and more looking for player support before they will back the project. If you think they can actually make the game with just the kickstarter money, you are wrong. What it does though is help to get the remaining funds secured from the publishers/investors. It's not something I like to see happening but at the same time it "hopefully" is giving more power to the players in shaping a game. I don't think for a second that games still won't be published too soon or that publishers still won't have big say in how the game develops.
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Yeah! Because god knows developers LOVE working with publishers. I mean, wow, I love working for a giant corporation that restricts creativity and has me making the umpteenth shooter sequel, it's sooooooooo fucking awesome.
Granted, this pitch isn't that off the wall not to take to a publisher, but people can't praise kickstarter as a new model for the games industry and then criticize existing developers for wanting to use it.
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Because of games like Natural Selection 1 & 2, Savage 1 and 2, Battlezone 1 and 2, Spellforce 1 and 2, hell, Morrowind, Oblivion, and Skyrim are mixed genres (RPG & FPS). How many games are "purebreed grenres" anymore like Doom or Red Alert? Civilization 5 has rpg elements...experience for units, etc. Most integrate multiple genres because it makes things more fun and gives players more options. So yes, many people WANT to combine all sorts of mixed genres. Do you, understanding just how many games do this? Or do you want to return to 1995 again?
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