Aliens: Colonial Marines PC specs revealed
Sega has announced the PC specs for Aliens: Colonial Marines, giving you a chance to confirm that your rig is up to the task before its February 12 release.
Aliens: Colonial Marines is only weeks away now, which means it's about time to make sure your PC is up to spec. And like the rickety ships that transport our heroes in the various Aliens films, your rig doesn't need to be a technological marvel to get the job done.
VideoGamer reports that the specs are pretty easygoing for the title, which is due out February 12. If these are somehow beyond your PC's ability, it'll be on PlayStation 3, Xbox 360, and Wii U as well.
Minimum Specs:
- Operating System: Windows XP SP3
- Processor: 2 GHz Intel Dual Core Processor
- RAM: 2GB RAM (XP),2GB RAM (Vista)
- HD: 20GB free hard disk space
- Optical Drive: DVD
- Sound Card: DirectX 9.0c compatible
- Video Card:NVIDIA GeForce 8500/ATI Radeon HD 2600 (256 minimum)
Recommended Specs:
- Operating System: Windows XP SP3/Vista/Windows 7
- Processor: 2.3 GHz Intel Quad CoreProcessor
- RAM: 2GB RAM. HD
- 20GB free hard disk space
- Optical Drive: DVD
- Sound Card: DirectX 9.0c compatible
- Video Card: NVIDIA GeForce GTX560/ATI Radeon HD 5850 (512 minimum)
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Steve Watts posted a new article, Aliens: Colonial Marines PC specs revealed.
Sega has announced the PC specs for Aliens: Colonial Marines, giving you a chance to confirm that your rig is up to the task before its February 12 release.-
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This is my dream PC port for this game:
universal ammo- auto aim- health regeneration- In game instructions on how to play referencing buttons on console controllers instead of the keyboard - can't change mouse sensitivity- can not change keyboard mapping- FOV set really low and can not be changed- can not use the mouse to navigate the menus (keyboard only!)- Cap the engine at 30 FPS- no matter how high you set the view distance objects and textures pop up out of nowhere close to your character- make the Steam download 20+ gigs because I am want to be forced to download the game in every language the game is made for.
Day 1 purchase if my demands are met.
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Well, the Xbox360 hardware is sort of ancient now, and almost everyone these days does a single branch development (no major differences between the codebase on the 360 and PC until the very end of dev and then it's just additions and small mods for the 360 environment/DRM/XboxLive stuff) to save money, so yeah, if it's shipping for 360, any PC from the last five years or more is going to run it easily.
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