Torchlight 2 grinds its way to a million sales
Torchlight 2 has passed a million sales, five times as fast as the first game.
Any fears that Torchlight 2 might suffer from its proximity to Diablo 3 or sequel fatigue from the first game can be put to rest. The game has managed to top a million sales after approximately three months on the market--a feat its predecessor only reached after a year and a half, even with the advantage of appearing on two platforms.
"We had an amazing 2012, and proud to say that #Torchlight2 has sold over 1 million units! Thank you! Happy New Year's Eve everyone," read an official tweet (via GamePolitics).
Torchlight 2 was released in September and reached the milestone by the end of December. By contrast, the original was released in October 2009, followed by the Xbox 360 version in March of 2011, and had a slow snowball effect to a million sales in July. While the first game was popular on console, Runic has been frank about the reasons Torchlight 2 isn't destined for the platform.
-
Steve Watts posted a new article, Torchlight 2 grinds its way to a million sales.
Torchlight 2 has passed a million sales, five times as fast as the first game.-
-
-
-
-
-
TL2 has no gamepad support, but it will if and when they get around to porting it to the 360.
The first game was popular enough on XBLA so it has a good chance of happening.
I actually think the gamepad worked well for the basic combat in the first Torchlight on XBLA, but the inventory management left a lot to be desired. I'm not sure if they'd be able to patch gamepad support into the PC version of TL2 without including the overhauled menus and interface. I wouldn't be against any of it if it were optional, would even use it!
I'm not going to run out and buy the game again on the 360 though.
-
-
-
Some guy made his own controller support for the game. It's not native but worth a try if its a big deal for you:
http://forums.runicgames.com/viewtopic.php?f=30&t=47311
-
-
-
-
-