Project Godus Kickstarter ends, hits Linux stretch goal

For much of its crowd-sourcing campaign, it seemed Peter Molyneux and 22cans' Project Godus would fall short of its goal. Things really picked up in the final few days, however, and it wrapped up this afternoon a safe distance past the finish line. Good news, everyone! Peter Molyneux is making another god game.

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For much of its crowd-sourcing campaign, it seemed Peter Molyneux and 22cans' Project Godus would fall short of its goal. Things really picked up in the final few days, however, and it wrapped up this afternoon a safe distance past the finish line. Good news, everyone! Peter Molyneux is making another god game.

The Kickstarter campaign wrapped with £526,563 (around $850,000), safely past the £450,000 ($730k-ish) goal, with a little extra pledged through Paypal on top. That's just past the £525k stretch goal of a Linux edition, too.

"Thank you. Thank you from the bottom of my heart for supporting GODUS," says an update post. "Our job is now to work on and complete GODUS, the game we've fallen in love with, and to make it the game you want to play."

Look, here's Peter Molyneux and fellow designer Jack Attridge facing off in a very, very early prototype version. Except a heck of a lot to change as development continues.

From The Chatty
  • reply
    December 21, 2012 3:30 PM

    Alice O'Connor posted a new article, Project Godus Kickstarter ends, hits Linux stretch goal.

    For much of its crowd-sourcing campaign, it seemed Peter Molyneux and 22cans' Project Godus would fall short of its goal. Things really picked up in the final few days, however, and it wrapped up this afternoon a safe distance past the finish line. Good news, everyone! Peter Molyneux is making another god game.

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      December 21, 2012 3:33 PM

      [deleted]

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      December 21, 2012 4:50 PM

      Do you get a buck back for every feature promised by Molyneux that isn't in the final release?

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      December 21, 2012 5:27 PM

      We can now use this Kickstarter as empirical evidence that at least 17,184 'suckers' were alive sometime over the last month.

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      December 21, 2012 6:11 PM

      I'll admit that at first i gave money, then when I saw the prototype I canceled my pledge. The game just looks horrible and nothing like the great concept art that was presented and to be honest I have little faith in Mr. M.

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        December 21, 2012 10:05 PM

        You mean like every single other thing he has done?

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          December 25, 2012 5:47 AM

          fable2 and 3 was nice. however, i never was interested in it before and didn't read what he said before it came out - it was bundled with my last xbox :)
          but he must have said pretty funny stuff i guess

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          May 28, 2013 6:28 AM

          I don't think you realize how many great games of all time he's made/worked on.

          http://en.wikipedia.org/wiki/Peter_Molyneux#Games

          I'm talking specifically about Populous, Magic Carpet, Syndicate and Dungeon Keeper - but mostly populous in this context.

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            May 28, 2013 6:29 AM

            Oh, I think you mean recently. Fables were still decent enough.

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      December 21, 2012 7:11 PM

      [deleted]

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      December 21, 2012 9:45 PM

      That's $850,000 worth of suckers. Keep on supporting that shim sham man, guys!

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      December 21, 2012 10:14 PM

      And yet another stupidly named videogame. It's like an epidemic these past couple of years.

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      December 21, 2012 10:17 PM

      everyone talking shit: populus and dungeon keeper.

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        December 21, 2012 10:27 PM

        Yes, the guy made a good video game fifteen years ago.

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        December 22, 2012 7:25 AM

        Counter: the Black and White and Fable series and the vaporware-child that was Milo.

        Both featured grossly over-promised feature-sets that failed to deliver and at their best, delivered quite unremarkable games for their respective genres. Populus and Dungeon Keeper were both excellent, but you have to wonder - how much of that was the talent from the rest of Bullfrog?

        Or perhaps, how much of that was because Peter (to my knowledge) wasn't the active bull-horn to the public that he has been over the last fifteen years? Maybe he has some goddamn diuretic of the mouth the moment he has an audience?
        http://www.youtube.com/watch?v=WDQQfBrSUs0&t=4m26s

        At any rate, I'd like Godus to be good... but every project he's been involved in for the last fifteen years has done nothing but repeat a cycle of 'hype followed by mediocrity.'

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        December 22, 2012 7:56 AM

        While I like Molyneux's Fable games, those are much older titles. It's like saying we should trust GeorgeB3dr to make great games now because Duke3D was awesome.

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      December 23, 2012 8:18 AM

      Watching the videos for this on Kickstarter, I truly CANNOT believe it got funded. The game looks yawn-inducing, and Molyneux seems like a douche.

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        December 25, 2012 7:42 AM

        He's playing on people's nostalgia for Populous, probably the smartest move he's made in a while.

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      December 26, 2012 4:21 PM

      Cool, let's see how this one turns out.

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      December 27, 2012 9:56 AM

      Hopefully the lack of a publisher pushing for mass appeal will allow the team to produce something... better.

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