S.T.AL.K.E.R. license grabbed by bitComposer
After S.T.A.L.K.E.R. 2 was cancelled, former members of developer GSC Game World founded Vostok Games to continue the ideals of the open-world survival shooter series with Survarium. As for the actual S.T.A.L.K.E.R. brand, though, it wasn't quite clear what was happening. Rumours said Skyrimdeveloper Bethesda was sniffing around, but publisher bitComposer today announced that it has grabbed the license and plans to make more S.T.A.L.K.E.R.
After S.T.A.L.K.E.R. 2 was cancelled, former members of developer GSC Game World founded Vostok Games to continue the ideals of the open-world survival shooter series with Survarium. As for the actual S.T.A.L.K.E.R. brand, though, it wasn't quite clear what was happening. Shady rumours said Skyrim developer Bethesda was sniffing around, but publisher bitComposer today announced that it has grabbed the games license and plans to make more S.T.A.L.K.E.R.
"S.T.A.L.K.E.R. is a reputable brand with a long history of success. To date, the series has sold many millions of units worldwide," bitComposer executive Wolfgang Duhr said in today's announcement. "Naturally, we'd like to tap into the success of this series, and we see a great deal of potential for the future."
bitComposer published the third and almost final S.T.A.L.K.E.R. game, Call of Pripyat (pictured above), in Europe. Who exactly it'll draft to develop the new games is a mystery for now. One might hope it'll find its way back to Vostok, who established its own new setting in Survarium after failing to secure the S.T.A.L.K.E.R. game rights.
S.T.A.L.K.E.R. is based upon the sci-fi novel 'Roadside Picnic' by Arkady and Boris Strugatsky, which was also the inspiration for the 1979 Russian movie Stalker.
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Alice O'Connor posted a new article, S.T.AL.K.E.R. license grabbed by bitComposer.
After S.T.A.L.K.E.R. 2 was cancelled, former members of developer GSC Game World founded Vostok Games to continue the ideals of the open-world survival shooter series with Survarium. As for the actual S.T.A.L.K.E.R. brand, though, it wasn't quite clear what was happening. Rumours said Skyrimdeveloper Bethesda was sniffing around, but publisher bitComposer today announced that it has grabbed the license and plans to make more S.T.A.L.K.E.R.-
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I'm conflicted. On the one hand the games had the most atmospheric feeling I've had on any FPS, and some pretty nice, brutal combat to boot. On the other hand I've been to the zone a billion times already and it has become redundant. There's just so many different angles I can see Pripyat's ferris wheel from.
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It seems bitComposer bought the rights to make a game based on the Stalker movie (the 1974 film adaptation of the scifi book Roadside Picnic), they did NOT buy the rights to the S.T.A.L.K.E.R. videogame series. Sergiy Grygorovich of GSC still owns the videogame IP. bitComposer bought the rights from Boris Strugatskiy, one of the brothers who penned the novel and the screenplay.
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A German online magazine just updated their article on this, saying that after some research, bitComposer apparently only bought the rights for "Stalker or "STALKER" not S.T.A.L.K.E.R.
S.T.A.L.K.E.R. still seems to belong to GSC-founder Sergej Grigorowitsch.
http://static1.fore.4pcdn.de/premium/Screenshots/86/f3/92430067-vollbild.png
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