New Super Mario Bros U getting new courses as DLC

Nintendo has confirmed that it is planning to release additional courses for New Super Mario Bros U as DLC, but hasn't started work on them yet.

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You might be among the lucky ones to snag a Wii U this weekend, and our own Andrew Yoon claims New Super Mario Bros U is a must-have for the system. But if you marathon through the game as soon as you get it, don't worry. More courses are on the way.

In the latest Iwata Asks, producer Takashi Tekuza said that they are currently planning "additional courses." Nintendo president Satoru Iwata then clarified that he was referring to downloadable content similar to what the company did for New Super Mario Bros 2.

"We're trying to think of ways of play that are different from New Super Mario Bros. 2, but we haven't made anything yet!" he said. "The mechanism for adding courses is already there, so please stand by for an update on what they'll be like."

Pricing wasn't announced for the packs. On the 3DS, they cost $2.50 apiece, but new stages for a full HD console title would probably be a bit more.

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From The Chatty
  • reply
    November 16, 2012 7:30 AM

    Steve Watts posted a new article, New Super Mario Bros U getting new courses as DLC.

    Nintendo has confirmed that it is planning to release additional courses for New Super Mario Bros U as DLC, but hasn't started work on them yet.

    • reply
      November 16, 2012 7:38 AM

      But there's no where to save them, given the lack of space

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        November 16, 2012 7:51 AM

        [deleted]

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        November 16, 2012 7:58 AM

        Even on the 8GB system there will be plenty of space for a few courses, all the assets are already there on the disk it's just a matter of adding the level design code.

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          November 16, 2012 8:47 AM

          3 gjgs you mean, if you read the thread yesterday. Now if we assume mario isn't the only game you own, plus your old VC games, plus WiiU original content games.....

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        November 16, 2012 8:00 AM

        Nope. Nowhere to save data. I mean, it's not like the U support SD cards or USB sticks or portable hard drives.

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          November 16, 2012 8:02 AM

          Sarcasm aside, on-board storage should no longer be a factor in consoles beginning with the Wii U and moving forward. Why should console manufacturers spend more money--and subsequently charge more for the system--to add greater storage capacities when consumers can buy their own storage for dirt cheap?

          It's not an issue anymore.

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            November 16, 2012 8:42 AM

            Agreed. Especially since they always mark up the price of the storage so much. I'm fine with them putting less storage in if it means I can get the system for less money. What I don't like is that the lower priced systems also seem to be gimped/cheated in other ways as well.

            I hope the new Xbox system allows us to use our own storage. The situation with the proprietary HDDs for the 360 is just silly.

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            November 16, 2012 8:48 AM

            Oh really? Can I run things off the storage this time? The Wii allowed SD cards and yet required you to copy shit over if you wanted to actually play them.

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              November 16, 2012 8:52 AM

              Really? That's dumb. I didn't know about that. I hope that's not the case. Actually, I don't care because I wont buy one, but it still sounds dumb.

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              November 16, 2012 8:56 AM

              Uh, no it didn't. I play all my WiIWare and Virtual Console games, and Channels, from my SD card.

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                November 16, 2012 8:58 AM

                Is this based on speed then? I've watched my brother fumble with his SD card, which is why I've never bothered to fill my Wii

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                  November 16, 2012 9:01 AM

                  The games take time to load--more or less depending on the console being emulated. NES games boot in a few seconds, N64 games require a few more, but nothing egregious.

                  I really do run all my games off the SD card due to the small storage space native to the Wii. To me, that's the better option for reasons stated in my root post above: Storage is cheap, so why provide more if it means the consumer shelling out more money for the system?

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