Next Mass Effect in the hands of BioWare Montreal
Development of the new game in the Mass Effect series in under way, but not at BioWare Edmonton, which handled the first trilogy. BioWare Montreal has picked up the reins and will be using the Frostbite engine for the new series.
Development of the new game in the Mass Effect series in under way, but not at BioWare Edmonton, which handled the first trilogy. BioWare Montreal has picked up the reins and will be using the Frostbite 2 engine for the new series.
The Montreal studio will be taking over the helm of the next game, and, although it has not released a game of it own, studio director Yanick Roy said in a blog post that the studio has handled cinematics and N7 missions for Mass Effect 2, Mass Effect 3's surprising multiplayer mode, and a "large piece" of the upcoming Omega DLC. Casey Hudson of the Edmonton studio will continue to be executive producer. Like with Dragon Age 3, the team will be moving away from Unreal Engine to EA's in-house Frostbite 2.
Roy said the studio will be respectful of the heritage of the Mass Effect series. "We are exploring new directions, both on the gameplay and story fronts. You can still expect the pillars the franchise is known for to be fully intact though, including diverse alien races, a huge galaxy to explore, and of course rich, cinematic storytelling."
Now that the transfer of development power has been announced, BioWare Montreal has revealed several new job postings.
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John Keefer posted a new article, Next Mass Effect in the hands of BioWare Montreal.
Development of the new game in the Mass Effect series in under way, but not at BioWare Edmonton, which handled the first trilogy. BioWare Montreal has picked up the reins and will be using the Frostbite engine for the new series.-
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I gave no opinion on the game. The suggestion that I had any opinion about a game I've never played is silly.
I was remarking about the fact that they were selling ME originally as a trilogy with an ending and now they're churning out another X number of them because it's safer to make more of the same thing than it is to create something new.
I was also hinting at my opinion that I no longer enjoy Bioware games, which makes me kinda sad, because they used to be really good, and that their sales model (And they aren't alone in this) is odious enough for me to choose not to give them my money.
I don't like their method of distro. Not buying based on that is perfectly valid. I want the game less than I want to click "Yes" on their TOS.
I didn't buy a DIVX player either.
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They're using it for everything now, it's very flexible.
http://en.wikipedia.org/wiki/Frostbite_2#Games_using_Frostbite
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i recently played mass effect 3 and i expected the worst ending in history of endings. To my surprise the game ended and my extended cut ending was great!
I don't know which ending actually was the original ending, but the ending i got, was pretty nice actually.
next mass effect? sure, i'm in - i loved every part of the series. -
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