Curiosity soliciting donations to help with servers
"What's inside the cube?" the world cried as one, tapping furiously at its many touchscreens. The cube did not answer, for the cube is all overloaded> and a bit wonky right now. Peter Molyneux and his 22Cans studio are now soliciting donations for the tap-tapping experiment to beef up Curiosity's servers so people can continue the quest to uncover the hidden secret at the core which we're fairly confident will be massively underwhelming but still are pretty well, curious, about.
"What's inside the cube?" the world cried as one, tapping furiously at its many touchscreens. The cube did not answer, for the cube is all overloaded and a bit wonky right now. Peter Molyneux and his 22Cans studio are now soliciting donations for the tap-tapping experiment to beef up Curiosity's servers so people can continue the quest to uncover the hidden secret at the core which we're fairly confident will be massively underwhelming but still are pretty well, curious, about.
"We are a small independent developer and due to popular demand we now offer the option for kind people to donate, so that we can make Curiosity the best possible experience it can be," 22Cans says on its website above a big Paypal donate button. "However big or small the donation; it will really help us make Curiosity better."
Molyneux said last week that while 22Cans as so busy dealing with all the fuss, the planned PC edition may not happen without help from a publisher.
If you'd like to chip in a few bucks to further fascinating experimental game design, I'd personally recommend that you back the Sportsfriends Kickstarter.
Still, here's a recent video from 22Cans, where the gang talk about everything exploding:
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Alice O'Connor posted a new article, Curiosity soliciting donations to help with servers.
"What's inside the cube?" the world cried as one, tapping furiously at its many touchscreens. The cube did not answer, for the cube is all overloaded> and a bit wonky right now. Peter Molyneux and his 22Cans studio are now soliciting donations for the tap-tapping experiment to beef up Curiosity's servers so people can continue the quest to uncover the hidden secret at the core which we're fairly confident will be massively underwhelming but still are pretty well, curious, about.-
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More for your lol'ing pleasure. http://www.bluesnews.com/s/136671/one-more-defining-game-for-molyneux
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"We are a small independent developer and due to popular demand we now offer the option for kind people to donate, so that we can make Curiosity the best possible experience it can be,"
Translation: We are a small independent developer and can't deliver the product you paid for. So... umm... would you care to pay more for it? Oh, and the popular demand we're talking about was amongst employees. -
I have to admit, I probably spent 45 minutes this weekend tapping little squares to chip away at the cube. It is oddly addictive. It's kind of cool chipping away at it and seeing things disappear as you go (from other people doing the same thing around the world). Right now there are some kind of oil paintings of flowers etc showing on the cube. I'm reluctant to say it... but it is kind of a neat thing.
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If this was any other studio no one would give a shit and it would be seen as a cool, interesting social experiment that needed a bit of funding to help it along.
Instead because Molyneux is tied to it, and nerds will be nerds, you'd think he was asking for human sacrifices or something.
Quit sperging out you bunch of babies. -
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