Outlast extended trailer is spooky and stuff
Boo! No, it's not a ghost, it's just me surprised that I'm using that joke once again. But boo! In the spooky spirit of the season, Outlast developer Red Barrels has released a frightful four-minute trailer for its survival horror showing the sort of moody mood it's gunning for.
Boo! No, it's not a ghost, it's just me surprised that I'm using that joke once again. But boo! In the spooky spirit of the season, Outlast developer Red Barrels has released a frightful four-minute trailer for its survival horror showing the sort of moody mood it's gunning for.
Outlast sends an investigative reporter into a spooky abandoned asylum where a huge corporation has been experimenting with goodness knows what. Oh no, who could possibly have foreseen that everything would go wrong and horrors would be unleashed and people would die?
Red Barrels is a small studio founded by folks who've worked on series including Assassin's Creed, Splinter Cell, Prince of Persia, and Uncharted. Outlast will hit PC next year.
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Alice O'Connor posted a new article, Outlast extended trailer is spooky and stuff.
Boo! No, it's not a ghost, it's just me surprised that I'm using that joke once again. But boo! In the spooky spirit of the season, Outlast developer Red Barrels has released a frightful four-minute trailer for its survival horror showing the sort of moody mood it's gunning for.-
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That looks pretty cool. Liked the night vision camera action. Also looks like a little parkour-ish action was going on there, though I'm not sure if that's in the actual game or just for effect in the trailer. Glad to see other people evolving the survival horror style of Amnesia (definitely get an "Amnesia" feel from it).
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This isn't even gameplay, it's just more fake-game CGI bullshit masquerading as gameplay, everyone is starting to resort to that now. You don't have smooth camera movement like that with a mouse.
I agree with Yxalitis, this is so predictable. Not at all like Amnesia, where you had a mansion to explore and a mystery to unravel. Here it's just 100% walking through corridors waiting for jumpscares. Nothing to discover, nothing to accomplish, no plot, just an asylum with death in it. A long, narrowly-guided transportation sequence through pop-up scares and forced chase scenes, usually ending in you landing in water or the basement or something.
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