Brathwaite and Hall scrap old-school RPG Kickstarter
Revered industry veterans Brenda Brathwaite and Tom Hall launching a crowd-funding campaign to make an "old-school RPG" certainly seemed exciting, but they offered very few details on what they planned to make at Loot Drop beyond that it'd be, well, some sort of old-school RPG. Having only raised a quarter of the million dollars they were shooting for with two-thirds of the fundraising time gone, they've conceded that the pitch for Shaker was weak and scrapped the Kickstarter, vowing to return.
Revered industry veterans Brenda Brathwaite and Tom Hall launching a crowd-funding campaign to make an "old-school RPG" certainly seemed exciting, but they offered very few details on what they planned to make at Loot Drop beyond that it'd be, well, some sort of old-school RPG. The Kickstarter received a lot of pledges very quickly but then stalled, and has now been scrapped. Their pair conceded that their pitch for Shaker: An Old-School RPG was weak, but vow to return.
The Kickstarter campaign was shooting for a cool million dollars but had only received $247,693 by the time it was closed, with almost two-thirds of the fundraising time gone. After a flurry of pledges following the launch, it soon stalled.
"Ultimately, our pitch just wasn't strong enough to get the traction we felt it needed to thrive. Sure, it may have made it. We could have fought our way to a possibly successful end. In reading your feedback and talking it over internally, however, we decided that it made more sense to kill it and come back with something stronger," Brathwaite and Hall explained in a update post.
"In game design, mercy killing is the law."
However, they do say to "Expect something more soon." Given how well their Kickstarter went with the slimmest of concepts, riding purely on their names and calls to nostalgia, a detailed, thought-out pitch could go gangbusters.
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Alice O'Connor posted a new article, Brathwaite and Hall scrap old-school RPG Kickstarter.
Revered industry veterans Brenda Brathwaite and Tom Hall launching a crowd-funding campaign to make an "old-school RPG" certainly seemed exciting, but they offered very few details on what they planned to make at Loot Drop beyond that it'd be, well, some sort of old-school RPG. Having only raised a quarter of the million dollars they were shooting for with two-thirds of the fundraising time gone, they've conceded that the pitch for Shaker was weak and scrapped the Kickstarter, vowing to return.-
I think it's good of them to realize it was time to call it quits. It really looks like they rushed their whole campaign forward before it was ready for the public. Hopefully they take this time to get the game further along and get a more fleshed out campaign. It doesn't sound like they are done with this game yet, they just realized they need to approach it a different way. Ideally... if they could mock of some kind of basic demo of the game and how it will look... that would go a huge way. I'm still pulling for this game because I know they can do it and I'm pretty sure I'm going to love it if it's anything like a modern version of Wizardry 8.
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The pitch was non-existant. They just threw something out there and didn't have any idea what it was supposed to be. Or, more likely, they assumed they had some deep relevance as developers and expected a much larger resposnse, which didn't happen. Ancient glories and all that jazz. Wizardary isn't just old, it's paleolithic and nearly forgotten.
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It's sad that they are not the only ones trying to rest on name/nostalgia only for hundreds of thousands of dollars. David Crane got pissy and actually blamed everyone else for not understanding what kickstarter was about when he pitched this:
http://www.kickstarter.com/projects/jungleventure/david-cranes-jungle-adventure-0-
of note, this is what he showed as a proof of concept:
http://www.youtube.com/watch?feature=player_embedded&v=PSpjZNZcMKk
It's straight up embarrassing. -
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