Customize a castle in Dragon Age 3: Inquisition

A panel at the Edmonton Comic & Entertainment Expo over the weekend brought out some new details on Dragon Age 3: Inquisition, including such things as the scale of the game, character customization and making your castle feel like home.

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A panel at the Edmonton Comic & Entertainment Expo over the weekend brought out some new details on Dragon Age 3: Inquisition, including such things as the scale of the game, character customization and making your castle feel like home.

Producer Cameron Lee went on a Twitter binge during the game revealing numerous details that panelists executive producer Mark Darrah, creative director Mike Laidlaw, lead writer David Gaider and cinematic designer John Perry were telling expo attendees. Among the tidbits:

  • Perry said pre-production for DA3 is taking longer than any previous BioWare game, with one level being larger as all the other DA2 levels combined.

  • Laidlaw said the customization of characters will follow the Dragon Age Origins format. He also said that player may be able to take control of castles.

  • Gaider said players will be human and player backgrounds will have a significant story impact.

BioWare released the concept art shown at the expo on its blog. The game will use the Frostbite 2 engine and is expected to be released late next year.

Contributing Editor
From The Chatty
  • reply
    October 22, 2012 6:06 AM

    John Keefer posted a new article, Customize a castle in Dragon Age 3: Inquisition.

    A panel at the Edmonton Comic & Entertainment Expo over the weekend brought out some new details on Dragon Age 3: Inquisition, including such things as the scale of the game, character customization and making your castle feel like home.

    • reply
      October 22, 2012 6:14 AM

      Man I wonder if it'll be any good. DA:O ruled but DA2 kinda sucked.

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        October 22, 2012 6:37 AM

        [deleted]

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          October 22, 2012 7:21 AM

          This is pretty much the boat I am in. DA2 was definitely the worst game BioWare has ever made. Pretty sad to think about when I absolutely loved DA:O.

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            October 22, 2012 7:25 AM

            [deleted]

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              October 22, 2012 8:25 AM

              [deleted]

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                October 22, 2012 2:51 PM

                or a spinoff that had a name change? "DA2 felt like an expansion pack that they made it's own game at the last minute."

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                October 22, 2012 2:53 PM

                id give the game about a 70 assuming it wasnt titled Dragon Age 2..

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                October 22, 2012 3:11 PM

                That's exactly what happened. They've admitted so.

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                October 22, 2012 4:49 PM

                QA doesn't get a say in how often a level is used. At least, not a say that matters.

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            October 22, 2012 8:18 AM

            Same here, with top Bioware talent breaking the ranks I doubt their promises are nothing more but politician bluffs. DA2 was a step backwards, not only was the world smaller, the entire concept of RPG game play was absolutely watered-down.

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          October 22, 2012 8:33 AM

          I would love it if all EA games were as "bad" as ME3. The ending had problems, but the game was fucking great.

          You can't compare it to DA2 at all.

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            October 22, 2012 9:36 AM

            Lol, yeah, if ME3 is as bad as EA games get, I'd totally be cool with that.

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            October 22, 2012 12:02 PM

            Nah, DA2 was better than ME3 in a lot of ways. The combat was fun, for instance. Mass Effect 3 is still a bad Gears of War clone.

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              October 22, 2012 2:55 PM

              the combat in ME3 was better than the previous games. At least it wasnt completely overhauled and changed to some garbage that completely nullified what made the combat what it was in the first place.

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            October 22, 2012 2:54 PM

            ME3 was great, DA2 was utter fail.

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        October 22, 2012 8:42 AM

        DA:O was an awesome game, a great 3D realisation of Baldurs Gate with a story that was done right. DA2 was a train wreck of awful ideas. Stupid action combat, cut and paste environments all filled by characters I couldn't give a shit about. I want this to be great, I just have my doubts.

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          October 22, 2012 11:22 AM

          Yes, we all know the background on DA:O, but you can't really say that DA:O (or any other game for that matter) could possibly hope to match the scope (much less the storyline) than that of BG2. Saying that, yes DA:O was an amazing RPG, and should go down as one of the all-time classics, a hard thing to do these days. I can't even consider DA2 as part of the DA series, it was so atrocious I only finished it because of the love I had for the first game. There's no way I'm buying DA3 unless they've made some major returns to what made the first title so great, otherwise DA will just be another one of those aberrations that developers ended up destroying because they always think "different is better".

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        October 22, 2012 9:39 AM

        Unpopular opinion alert: I really think DA:O is somewhat overrated.

        I would really like to expound on that. It would require some time and effort. But I think it deserves some serious critical re-examination.

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          October 22, 2012 11:29 AM

          I thought that GTA games were horrible, I'm sure many fellow shackers will disagree with me; I also thought that the Modern Warfare and Call of Duty games were boring as shit. (Frankly after the Tribes and Quake 2 CTF Mod days, I think that team-based combat has gone waaaaaaaaaay downhill) as well as many of top-rated games. On the other hand, I know that those games were super popular and probably considered as the highest tier for their type. However, having been playing RPGs (and developing them) for over 20 years, I feel I can safely say that DA:O had a lot going right for it, and very, very little going wrong for it.

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            October 22, 2012 2:38 PM

            There was plenty wrong with it, but enough right to still make it a solid RPG. The most noticeable thing was the fact that players could choose the order that they went to the different game areas, which just didn't make sense later in the game as the blight advances. Then it all went to shit at the end when you started fighting one hit kill version of your former enemies. Really anticlimatic... still some of it was awesome.

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          October 22, 2012 2:47 PM

          The reaction to DA:O was fairly mixed when it came out, for good reason IMO, but DA2 made it look like a goddamn masterpiece.

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          October 22, 2012 2:53 PM

          [deleted]

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          October 22, 2012 3:03 PM

          It was a little too generic-fantasy for my tastes, but I still beat it and enjoyed the story. I tried to play it through a second time, but got bored in the dwarven caves.

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      October 22, 2012 6:24 AM

      [deleted]

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        October 22, 2012 8:24 AM

        Also rules out his second point on character customization following the DA: O format... a little anyway.

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        October 22, 2012 8:49 AM

        They said they were having trouble importing save variables to the new engine that would allow you to meet the warden/hawke as npcs, so you starting as a new character is all be a given.

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        October 22, 2012 11:30 AM

        Which is a damn shame - the only thing that really saved the expansion pack for DA:O was seeing all of the ramifications of my choices from the previous game. (Of course this is to be the expected bare-minimum requirement for an expansion... but still).

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      October 22, 2012 6:36 AM

      Perry said pre-production for DA3 is taking longer than any previous BioWare game, with one level being larger as all the other DA2 levels combined

      Considering the game had 2-3 dungeons... not impressed.

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        October 22, 2012 11:32 AM

        Lmao - I thought the exact same thing. At first I read that as DA:O and thought *oh cool*, and then re-read and realized they meant D2... very unimpressed.

        Probably this amazing "large" level will likely just be 20 levels of the exact same level multiplied x20, and probably we'll have to fast travel to even get there *vomit*

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        October 22, 2012 12:27 PM

        Haha exactly!

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      October 22, 2012 10:54 AM

      This looks VERY promising. I especially love the line about one whole leveling being bigger than all of DA2. This seems to be a return to the form of the first game. I hope they bring back the Grey Wardens. I still really want to ride a Griffin and fight Dragons.

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      October 22, 2012 12:54 PM

      Loved DA1 and DA2. Can't wait for this one.

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      October 23, 2012 3:27 AM

      this will undoubtedly suck

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      October 24, 2012 9:47 AM

      They need to get Mike Laidlaw away from this asap. The man is a goon. Ruining the franchise with DA2 like that.

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