Torchlight dev 'eager to break that mold,' try something new

Runic Games CEO Max Schaefer told Shacker Mark "warcrow" DeSanto that the company will make Torchlight 3, but with a "twist."

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Still basking in the glow of the successful launch of Torchlight 2, Runic Games CEO Max Schaefer is already thinking ahead. The company may be planning on taking a short break, but Schaefer said the company plans on following up the game with a "twist."

In an in-depth interview with Shacker Mark "warcrow" DeSanto, when asked if there will be a Torchlight 3, Schaefer responded:

"Yes. However, I don't know if it will expressly be a Torchlight game but with more, in the sense that Torchlight 2 was the same as Torchlight 1 but with more. I would imagine the next iteration in the Torchlight universe would involve a twist, and I don't know what that would be just yet. Our team has made the Diablos, Mythos, now we've worked on the Torchlights and they’ve all been action RPGs. We're eager to break that mold a little bit."

Obviously, that game is still far off, as Runic is still planning on fully supporting Torchlight 2 with free updates and more end-game content, and Schafer said the company still plans to release mod tools for the game.

Contributing Editor
From The Chatty
  • reply
    October 4, 2012 4:30 PM

    John Keefer posted a new article, Torchlight dev 'eager to break that mold,' try something new.

    Runic Games CEO Max Schaefer told Shacker Mark "warcrow" DeSanto that the company will make Torchlight 3, but with a "twist."

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      October 4, 2012 4:31 PM

      robot pets? yes plz!

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      October 4, 2012 4:33 PM

      hopefully it's quad damage

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        October 5, 2012 5:56 AM

        It'll be called quad damage, but only actually triple it.

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          October 5, 2012 9:44 AM

          You made me almost spit Coke onto my keyboard. Best response of the day good sir. My Quake memories will be the fondest gaming of my lifetime.

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            October 5, 2012 10:34 AM

            amen.. we so need a new quake-like game

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      October 4, 2012 4:35 PM

      Aren't they still making that torchlight MMO? What happened with that?

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        October 4, 2012 4:38 PM

        I'd be very surprised if that still happens. The expectations of what an MMO should be have move significantly from when they were considering one.

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        October 4, 2012 7:27 PM

        Not really. It's not a definite no but the (MMO) market is so unstable right now.

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        October 4, 2012 11:20 PM

        I think they gave up on that idea at this point after the success of the TL1/2 model and the awful state of the MMO market right now (even if they did try a F2P thing). D3 and GW2 kinda have that market and surely at a scale Runic can't compete.

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        October 5, 2012 6:01 AM

        That always confused me how quad damage really only tripled your damage.

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          October 5, 2012 10:34 AM

          Wrong thread, but it makes slightly more sense to me if I think of it as 400% damage. Like you're using four guns instead of one.
          Maybe.

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        October 5, 2012 6:44 AM

        It'd be such a mistake, as someone who loves Torchlight, a Torchligiht MMO would come off very generic (though I guess they could really mix it iup but...still). I'm MMO'd out. I think after SWTOR I'm just done with MMOs. I think it'd be a financial sinkhole so I hope they dont do it.

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      October 4, 2012 5:29 PM

      Hey thas'a ME!

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      October 4, 2012 5:30 PM

      Torchlight 3 Arena

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      October 4, 2012 5:39 PM

      3rd person cover shooter
      Free to play sim
      Umm

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      October 4, 2012 9:41 PM

      TL1 == Remake of Diablo
      TL2 == Remake of Diablo 2

      TL3 == Hellgate London done right this time.

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        October 5, 2012 5:49 AM

        Ouch.

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        October 5, 2012 5:54 AM

        Bahahaha, what? "TL1 = Remake of Diablo"? The fuck have you been smoking? Have you played even played D1 & TL1?

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          October 5, 2012 5:55 AM

          Just meant to say *Have you even played
          Sorry for double-post.

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          October 5, 2012 5:59 AM

          Man, you know what he meant. T1 is to D1 what T2 is to D2.

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          October 5, 2012 9:40 AM

          Yes... and even the developers have stated that the first Torchlight was designed to take many cues from the first Diablo in mind.

          If you don't see the similarities of having a single hub town with an endless dungeon beneath it in both games then I'd have to take your question and turn it around to you. It's a major design element that both games share.

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            October 5, 2012 2:01 PM

            True, but to call it a remake of Diablo is a bit drastic. Whatever though, both games respectively kind of sucked, Diablo 1 a bit more nowadays because it's so old but Torchlight 1 also quickly bored me to death. I'm glad both Diablo 2 and Torchlight 2 were designed very differently compared to their prequels.

            So yes, I see the basic design similarities (which is obvious, since Blizzard veterans work @ Runic), I just found asianwaste's statement to be too extreme, that's all.

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      October 5, 2012 5:56 AM

      Torchlight 3. 500 years in the future. Scifi arpg with space combat arcade style sim elements and ship customization as well as regular character customization. Travel between planets in the space Sim mode switch to standard arpg when you land on worlds/outposts/etc.

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        October 5, 2012 6:05 AM

        that actually sounds half decent tbh. add in some weird enviroment conditions like occasional 0-g and extreme weather stuff for different planets maybe? might ruffle a few fantasy fan feathers though?

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          October 5, 2012 6:07 AM

          He's talking about Space Siege I think. Something that was pretty much panned overall.

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            October 5, 2012 7:30 AM

            Not because the concept was flawed; it was just a shitty game.

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        October 5, 2012 6:07 AM

        I have said it before and will say it again. Yes Runic please do a sci-fi setting.

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        October 5, 2012 6:44 AM

        this is what I want too, just somehow in a sci-fi setting.

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          October 5, 2012 7:10 AM

          Some how dungeon crawlers with sci-fi settings have never really grabbed me, I don't know what they'd have to do but it'd need to be less generic than most of them have been.

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        October 5, 2012 7:53 AM

        i should clarify. by 500 years in the future, i mean 500 years in the TORCHLIGHT universe's future. so its torchlight 3, see? and you can keep the stylistic approach established already, and have plenty of room for evolution of it.

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      October 5, 2012 8:01 AM

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