Author: Blizzard toyed with 'always online' idea for Warcraft 3
It's Monday, and that means more stories from David Craddock's upcoming book, Stay Awhile and Listen, a behind the scenes look at Blizzard Entertainment. Today's revelations deal with the creation of the Blizzard cinematics group and the autonomy that group enjoys from the rest of the company, as well as a look at a Heroes of Warcraft model that never quite made it off the drawing board.
The Diablo ending cinematic was not Blizzard North's idea.
Author David Craddock has been working on his book about Blizzard Entertainment since mid-2008. Entitled Stay Awhile and Listen, the unauthorized book talks to nearly 80 former employees, including those who used to work at Blizzard, Condor (later Blizzard North), and Silicon & Synapse (Blizzard's original name when it was founded), as well as people who had regular dealings with Blizzard head honchos Mike Morhaime and Allen Adham. Shacknews is pleased to offer a steady stream of stories from the book each Monday leading up to October 29. The book launches early next year. and will be published by Digital Monument Press.
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John Keefer posted a new article, Author: Blizzard toyed with 'always online' idea for Warcraft 3.
It's Monday, and that means more stories from David Craddock's upcoming book, Stay Awhile and Listen, a behind the scenes look at Blizzard Entertainment. Today's revelations deal with the creation of the Blizzard cinematics group and the autonomy that group enjoys from the rest of the company, as well as a look at a Heroes of Warcraft model that never quite made it off the drawing board.-
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Many people STILL don't have broadband or stable enough connections to play SC2 or D3 now.
But most people who play Blizzard games probably do have broadband, and had it prior to these games announcing the always connected features. The non-broadband portion is probably so small that it isn't worth them giving a damn about.
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I'm getting pretty tired of the endless "this game company evaluated this business idea for that product" stories. (by endless I mean this is the second one that annoyed me)
Spoiler alert: every big company has evaluated the idea of all of this shit for every one of their games. It's weird that it's a story at all!-
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FUCK ME AND MY KNEE JERK REACTION POSTS
Clearly I did not and if I had realized that this was about the Stay Awhile and Listen book I wouldn't have made this ass reply.
There was recently a story about Blizzard maybe doing something which annoyed me and I projected that here without thinking http://www.shacknews.com/chatty?id=28938473
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Is this becoming a habit, Oat? ;) http://www.shacknews.com/chatty?id=28830810#item_28830810
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This is pretty interesting. If War3 had been always online, DOTA wouldn't have taken off like it did (one of the big reasons for the popularity was the ease of pirating the base game), LoL probably wouldn't have happened and I wouldn't be sitting at this desk fucking off from doing work at Riot! Buttefly effect, man.
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