Banjo-Kazooie 'spiritual successor' being pitched by ex-Rare devs

"Core members" of the original Rare team that worked on Banjo-Tooie are ready to make a "spiritual successor" to the once-popular N64 platformer.

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GYUH HUH! How would you like a return to the classic collect-a-thon platforms of the 32 and 64 bit era? "Core members" of the original Rare team that worked on Banjo-Tooie are ready to make a "spiritual successor" to the once-popular N64 platformer.

"We're not talking about making Banjo. We want to make something new but (hopefully) with that same magic," the team said on a newly-created Twitter account.

According to IGN, the Mingy Jongo group includes series composer Grant Kirkhope and artist Steven Hurst. It's unclear who else from Rare will be working on the project.

The team aims to make "a game that shares that same kind of humour, silly characters, fun game play, great tunes and all that stuff that we enjoy making." However, it's clear that this pitch is simply that--and if something does come to fruition, it will be a long ways off. "We've got a lot to think about now on how to proceed so give us a bit of time to work it out."

It seems likely the team will go to Kickstarter or a similar crowdfunding site to realize their idea. However, the amount required might be beyond their reach. "Come on. It'll be easy! If you all pledge $10 and we can get, I don't know, about 500,000 backers then off we go! Shouldn't be too difficult."

Andrew Yoon was previously a games journalist creating content at Shacknews.

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  • reply
    September 28, 2012 12:00 PM

    Andrew Yoon posted a new article, Banjo-Kazooie 'spiritual successor' being pitched by ex-Rare devs.

    "Core members" of the original Rare team that worked on Banjo-Tooie are ready to make a "spiritual successor" to the once-popular N64 platformer.

    • reply
      September 28, 2012 12:24 PM

      Just so long as it's the right ex-rare members this could be awesome!

    • reply
      September 28, 2012 12:45 PM

      I'm interested in what the Shack community thought of the Nuts and Bolts game. I rather enjoyed it personally.

      But a spiritual successor would definitely be fun, but if it were the same style as the first two games then I feel that I may be a bit old for it. I hope these Ex-Rare Devs can prove me wrong.

      • reply
        September 28, 2012 1:18 PM

        I think the style could be preserved in a more mature setting but that could take a lot of work.

      • reply
        September 28, 2012 4:28 PM

        It wasn't anything like the first 2 games in the series. It isn't bad though, it was still a great game to play (Loaned it to a friend).

        Still though, I would prefer to see an actual "Banjo-Threeie" eventually, something that would continue on from Banjo-Tooie and such.

        I'd like to see the same formula from the first two Banjo-Kazooie games, miss the feel of exploring worlds on foot, platform elements, and such, things that made the first 2 games so spectacular.

      • reply
        September 28, 2012 4:28 PM

        It wasn't anything like the first 2 games in the series. It isn't bad though, it was still a great game to play (Loaned it to a friend).

        Still though, I would prefer to see an actual "Banjo-Threeie" eventually, something that would continue on from Banjo-Tooie and such.

        I'd like to see the same formula from the first two Banjo-Kazooie games, miss the feel of exploring worlds on foot, platform elements, and such, things that made the first 2 games so spectacular.

      • reply
        September 29, 2012 2:35 AM

        It was really fun, I enjoyed completing everything in the game, and the main city was really cool, and the whole car system was great.

        But I'd prefer it to have been a different franchise.

        A true HD Banjo would've been amazing. I have high hopes for this.

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