XCOM: Enemy Unknown interactive trailer is next-best thing to playing
An interactive trailer for XCOM: Enemy Unknown lets you choose some of the mission elements.
You've probably already downloaded the demo for XCOM: Enemy Unknown. But if for some reason you haven't, a new trailer offers interactive elements to give an approximation of playing the game. It's not quite the same, but it'll do in a pinch.
The trailer takes you into a battle, letting you choose options like what type of team to bring, or what to do with the aliens once they're on the run. Check it out below, or read our hands-on preview for more details.
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Steve Watts posted a new article, XCOM: Enemy Unknown interactive trailer is next-best thing to playing.
An interactive trailer for XCOM: Enemy Unknown lets you choose some of the mission elements.-
I was telling my woman about this game... mostly about how I would be unavailable on Oct 9th-Forever. Then she tells me we are going to he house-sitting until Oct 12th!
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO. -
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I could have guessed as much... wait I did, as I was loading it up I said to my brother that this had to be your idea :) Well done, although the disclaimer at the beginning made me chuckle where it said that in the full game you could control your soldiers yourself.
Been expecting such "choose your own adventure" style youtubes for some time and this is a great example how the medium can be used. -
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UFO: Extraterrestrial with this mod, apparently.
http://www.ufo-scene.com/plugins/forum/forum_viewtopic.php?1576
Supposedly it turns a so so game into something that recaptures the xcom feel, but I've not tried it myself. Has anyone here given it a shot?
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I understand, although the trailer comes across like there's a cut and dry right (defensive) and wrong (aggressive) way to play, rather than there being room for different play styles. Aggressive means death, instead of the reality I saw in the demo where it was totally viable.
Aggressive should be a supported play style via the right squad composition choices and intelligently moving aggressively into forward cover positions, etc.
Just kind of a bummer for me to see a legitimate and effective tactical style portrayed as Leeroy Jenkins mode.
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yeah, it's a bit of a bummer. I downloaded it as soon as I saw it was live, which was before I found out it was real short and not really replayable. Still fun though, but if you have a BW cap then yeah, it's not 5GB of fun. Luckily I was at the end of my cap and had plenty of gigs to spare, otherwise I would have waited (forever).
Apparantly it's huge because there's 4GB of movies which are never even played. haha.
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