Dead Island does it again with Riptide CG teaser trailer
Dead Island Riptide is following the footsteps of its predecessor by releasing a sappy pre-rendered trailer that is nothing like the game it is supposedly "inspired" by.
Dead Island Riptide is following the footsteps of its predecessor by releasing a sappy pre-rendered trailer that is nothing like the game it is supposedly "inspired" by.
Similar to Dead Island's much-viewed teaser, When All Hope Is Lost shows what happens when "ordinary people" get caught in a zombie invasion. Emotional piano music accompanies a couple's tender embrace--before the zombies get to them, of course.
Initial reactions on YouTube have been mixed, with one user noting "I ain't falling for that sh-t again." Another added: "Well, they do know how to make good trailers!" Dead Island Riptide will be available on PC, PS3, and Xbox 360 in 2013.
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Andrew Yoon posted a new article, Dead Island does it again with Riptide CG teaser trailer.
Dead Island Riptide is following the footsteps of its predecessor by releasing a sappy pre-rendered trailer that is nothing like the game it is supposedly "inspired" by.-
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It was a pre-release trailer, so it should have been intended to give people some idea of what the game is like. The only thing it communicated accurately was "this game has zombies". It completely misrepresented the tone of the game.
Compare this to the pre-release trailers for Borderlands 2. They're equally well done and tell you exactly what the game is like. -
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True, but eventually you can go and fight that massive dragon. Much like the MoP trailer which features the racial animosity thing followed by goofy panda shit, which is likely to reflect the tone of the actual expansion.
Dead Island is an ARPG with a minimal story and built around beating up zombies with crazy loot drops. It carries none of the elements of its teaser trailer into the game itself.-
The thing is that most of your playable character were made for the players. Emotional scenes happened to the NPC such as the young woman wanting her teddy bear or the crazy human who was swinging a machete at you. A lot of that brought emotion into play, but it was not a game where your decisions made a difference. It was never advertised as that, it showed an emotional scene off loss for normal people which you see through out the game. If you want something deeper then go play Walking Dead where your decisions do have an effect on other games.
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Prey 2 trailer/gameplay
http://www.youtube.com/watch?v=0a78kzAffb4
http://www.youtube.com/watch?v=WMZva__rU14
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I saw people being attacked by zombies and people attacking zombies, just as you saw frantic panda combat in the WoW cg trailer, doesn't change the fact that the panda trailer was wacky and made the game look a lot more interesting than the actual gameplay, WHICH IS THE POINT OF CG TRAILERS...goosh.
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If you want to put it that way, the people in the Dead Island trailer weren't really attacking zombies but trying to weakly defend themselves from the living dead. In the game, you're a walking zombie death machine. In comparison, the two on one scenario portrayed in the WoW trailer is definitely plausible in game. The point is that the tone of the Dead Island trailer didn't match the tone of the game.
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He got his panties in a bunch and is now upset for life, despite any other people that have enjoyed the game. Unfortunately, Shack, while a good site, has editorials has a lot of biased writers who can't write from a middle ground and share their own personal opinion. Instead, they proclaim it garbage because screw anyone else who may have enjoyed it and excited for the next game.
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I didn't see anything in the original Dead Island trailer that wasn't in the game. The trailer set a more emotional atmosphere, which may have been a bit misleading because the game was more action-oriented, but it did indeed show much stuff that was very prominent in the game: a beach resort, zombies and people using melee weapons, fighting for their life.
I don't see anything wrong with this trailer either. It's essentially a very similar presentation of the setting. -
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Not nearly as bad as this
http://www.shacknews.com/article/75452/final-fantasy-dimensions-to-cost-29-coming-august-31?id=28776663
Why are people suddenly perking up about these spins? Before it was just me. -
Come on! This is an awesome trailer. The Dead Island vibe isn't the pastel Borderlands easy-come-easy-go-happy-fun-day type. It's menacing, with a 'real world' setting, and both trailers set up the game's premise of a an island paradise vacation gone horribly wrong in a unique and emotionally affecting way
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The overwhelming majority of games that have trailers may not reflect gameplay (which we forgive), but absolutely tie in with the theme(s) and tone.
Besides the setting, Dead Island's trailer had absolutely nothing to do with the final product. The game came out ok in the end, but I do agree the trailer was quite misleading.
Now that everyone knows what to expect with Riptide, it's a little more forgivable, I think.
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