Morning Caffeinated! -- Assassin's Creed key revoked, MMO debate continues
Ramblings and musings of occasional significance to the Shacknews audience. This is the morning edition for September 6, 2012. Topics include: Ubisoft took my serial key; and a further discussion of the state of the MMO genre. Wake up, scrubs, it's the Morning Caffeinated!
Warface, an MMO shooter coming from Crytek
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John Keefer posted a new article, Morning Caffeinated!: Assassin's Creed key revoked, MMO debate continues.
Ramblings and musings of occasional significance to the Shacknews audience. This is the morning edition for September 6, 2012. Topics include: Ubisoft took my serial key; and a further discussion of the state of the MMO genre. Wake up, scrubs, it's the Morning Caffeinated!-
Yeah, I didn't even get to download the game as I just got the license confirmation (authorization a few days later). Then I get an email saying that it was Revoked but they were generous to give me a 25% off my next purchase.
Sorry, Ubisoft but no thanks. Your support sucks and so does your customer service. -
I hope Valve continues to promote Greenlight, maybe by making achievements for it in future winter or summer sales. I can see people forgetting about it pretty quickly unless they do.
Valve is usually pretty good about supporting things they've launched though. The only thing I can think of that they seemed to stop supporting was being able to download mods.-
Pardon me if I am mistaken in understanding you, but isn't the Steam Workshop essentially meant to make it easier to download mods? Are you speaking of mods acting as standalone games? I didn't realize that was no longer an option. I've been noticing gradually more Workshop integration with games, so from my casual mod user's point of view (i.e. I use a bunch of Skyrim mods and a couple of user-made Portal levels), it seems like mod support is better. Is it also more limited, now, from a mod author's point of view?
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