Interview: The Walking Dead writer on making a game with 'no good decisions'
We talk with Harrison G. Pink from Telltale's The Walking Dead about writing complex scenarios and balancing the myriad of possibilities.
A rare moment of serenity
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Steve Watts posted a new article, Interview: The Walking Dead writer on making a game with 'no good decisions'.
We talk with Harrison G. Pink from Telltale's The Walking Dead about writing complex scenarios and balancing the myriad of possibilities.-
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I've played through all 3 now, being hooked on each one. I would assume that the decisions you make ultimately lead to similar endings for each episode, but the journey there is honestly 110% engrossing to me. Immediately I'm in that game & with that group regardless of whose alive (still). If more seasons are on their way I'd love to have them tie into the comics like they did breifly in this season, the writing on those are just as strong if not even stronger!
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