Day Z lead 'having meetings' about console port
Day Z developer Dean Hall says he plans to lead on PC, but wants to take the game to Mac and consoles as well -- and is even meeting with console developers at Gamescom.
We already know that Day Z lead Dean Hall wants to make his popular ArmA 2 mod go standalone sometime this year, but he's setting his ambitions even higher to multiplatform development as well. Apparently Hall would like to release the game on consoles as well, and actively meeting console developers at Gamescom 2012.
"You're not going to put it on the consoles if you're only going to sell 100,000 units or something like that," Hall told Joystiq. "DayZ will be driven by its PC development and it will innovative on that. And, once we're at a point, we'll take it and do a Mac version, 360 and PS3."
To that end, he confirmed that he's meeting console developers at GamesCom, but says he's not going in blind. His experience at Bohemia Interactive has made him aware of the "pitfalls and horror" involved in developing for console platforms.
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Steve Watts posted a new article, Day Z lead 'having meetings' about console port.
Day Z developer Dean Hall says he plans to lead on PC, but wants to take the game to Mac and consoles as well -- and is even meeting with console developers at Gamescom.-
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Straight Console > PC Port = bad.
What Rocket is saying = not bad.
Reread this quote: ""DayZ will be driven by its PC development and it will innovative on that. And, once we're at a point, we'll take it and do a Mac version, 360 and PS3."
It's no different than Operation Flashpoint on the 360, or TF2 on the PS3. -
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That's basically what he is saying though. Sounds like they are 100% focused on getting the PC version solid and where they want it before they are even looking at other versions. And if they do make changes to the formula for the console version... that still the console version and shouldn't effect the PC version.
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You should join the teamspeak channel and talk to whoever is there, I'm sure they would help you out. I agree that the game is pretty hardcore, but that is its appeal. Finding a weapon isn't difficult once you know what to look for. Yep the game is buggy, but that is an issue everyone has to deal with. I think the hardest part for me was getting used to being killed and starting over