Dishonored video shows off plenty of creative ways to kill

Having seen Dishonored at QuakeCon, I got to experience the many ways the game can be played. But Bethesda's new Creative Kills video shows off ways to eliminate enemies that are as amusing as they are deadly.

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Having seen Dishonored at QuakeCon, I got to experience the many ways the game can be played. But Bethesda's new Creative Kills video shows off plenty more ways to eliminate enemies than I thought of, many as amusing as they are deadly.

Chain a few powers together and you can get your deadly swarm of rats to blow up enemies, possess enemies and move them in front of their own gunshots, or get the enemy technology to work in your favor. You'll be bale to choose your own way to kill on October 9.

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From The Chatty
  • reply
    August 9, 2012 10:00 AM

    John Keefer posted a new article, Dishonored video shows off plenty of creative ways to kill.

    Having seen Dishonored at QuakeCon, I got to experience the many ways the game can be played. But Bethesda's new Creative Kills video shows off ways to eliminate enemies that are as amusing as they are deadly.

    • reply
      August 9, 2012 10:59 AM

      probably the most exciting game this year !!!!
      looks and feels AWESOME !

    • reply
      August 9, 2012 4:55 PM

      But where is our protagonist's body during the possessions? I did not notice the NPC's spot a body lying there...

      Looks good though. Just a thought.

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        August 9, 2012 5:26 PM

        Or does his whole body disassemble down to atoms? Is this the same as how the teleportion would work?... or is the teleportation just an extension of time manipulation?Andt if the atom theory is the reason why there is no body left on the ground when he possesses someone/something else, wouldn't this mean he could just reassemble "inside" the other being's body and hence just rip them apart from the inside (explode them)?

        Or is it just some kind of "invisible" trick? His own body becomes invisible when he leaves it... but then it should still get damaged, as it is quite often (in these videos) actually still in the line of fire when moves someone else's body in front of a bullet.

        Anyway, I am sure someone here knows more about the game than I. It seems quite a complex game, so I think questions like these are worth asking.

        Disclaimer: All legit, I am not a troll.

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      August 10, 2012 6:29 AM

      is it just me or does this look like Bioshock 1.33 ?

      Same engine, same derpy AI (notice the stiff animation of the pistoleers when he lures the blind AI into the rats), left hand is magicks, right hand is conventional weaponry...


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        August 24, 2012 3:54 AM

        The same guys, who made Bioshock 2, made this, so it is bound to have similarities.Although the animations in B2 were much better than in B1.Also there are worse games out there with crappy animations like Deus Ex Rev.

        The same company also worked inconjuction with Valve too in 2006-2007 to create something that was cancelled.

        I realy hope this game is gonna polished.

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