Steam to add productivity, creative software in September
Valve has announced that Steam will expand beyond games and start offering productivity and creativity software beginning on September 5.
Valve has never been afraid to push the envelope to improve Steam, especially with such offerings as Greenlight and the Workshop. Now, the company has announced that Steam will expand beyond games into the area of software.
"The 40 million gamers frequenting Steam are interested in more than playing games," said Mark Richardson at Valve in a release. "They have told us they would like to have more of their software on Steam, so this expansion is in response to those customer requests."
There are no details on which software titles will be available when the new section launches on September 5, other than the offerings will be in the areas of creativity and productivity. More titles will be added after launch, and Valve is encouraging developers to use Greenlight to submit their products for consideration.
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John Keefer posted a new article, Steam to add productivity, creative software in September.
Valve has announced that Steam will expand beyond games and start offering productivity and creativity software beginning on September 5.-
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Why is that? The Windows 8 store works just like you described. I have 4 computers all logged into my Microsoft account and they can all use the software at the same time. Pretty sure steam doesn't work like that. Not to mention it's only for Metro apps. I can install desktop apps as normal with out Steam DRM or login.
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Can we stick to the cold hard facts and stop speculating? If Microsoft wanted to close off development on Windows why the fuck would they waste their time with shit like Express Editions of tools. BizSpark, StudentWhateverSpark and the 1000s of different ways to get free tools and software from Microsoft for wouldbe / newbie developers and startups.
I mean really. This shit is beyond old.
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Using it right now, it isn't that bad. The only problem I'm having is getting to each app's settings page and search function through the Charms bar, which doesn't always want to activate on hover. And the store is a clusterfuck, not enough categorization/organization options. Otherwise, it's Windows 7 with some cool fullscreen shit that doesn't work half-bad.
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Two big concerns:
Multiple log-ins: How will they address it? If I can only have an application running on my desktop and not on my laptop at the same time, that is bad.
Offline mode: Even now it is still kind of sketchy and needs to be perfected. Someone isn't always going to remember to enable offline mode before signing off. What if I want to run a Steam application at the airport but whoops, I didn't enable offline mode before I left home. Now I'm stuck.
Both of these are things that the OS X app store does great with, and I'm assuming the Windows 8 store does as well. I don't need to sign in before enabling an offline mode to verify my purchases, and I can also be running applications on the same account on multiple machines at once.
Perhaps Valve can meet halfway and verify up to three machines and allow applications (not games) to run on those simultaneously, something like that.-
My gut feeling is that the Steam client, when updated to include these, will treat these apps as standalone, like if you had installed a non-Steam game shortcut, unless the app requires use of Steamworks API features like cloud saving. (and even then I could see Valve figuring a way to split that off). I cannot see them trying to enforce "one game through steam at a time" or even the online connectivity for that.
What I think Valve is trying to focus on is to provide alternate storefront from Win8's and Apple's, to provide easy push-based patch deliveries, and offer whatever it can from Steamworks to non-game apps (part of this larger effort to broaden the company's abilities)
Also, not yet mentioned, but I could see this integrating quite well with Steam for Schools program, as a way to manage many-seats of software with limited functionality to students, etc.-
We'll see if they change anything. Steamworks integration for applications was one of their bullet points so I don't think it'll work at all like what you think may happen.
DRM is a core component of Steam, so it installing applications in a separate folder as if you installed a non-Steam game seems highly unlikely.
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