New Heavy Gear game in the works
The stompy robot world of Heavy Gear is returning to PC, consoles and mobile doodads, as the appropriately-named Stompy Bot Productions has licensed the rights to the franchise.
Between MechWarrior Online, Hawken, MechWarrior Tactics, and the Transformers games, it's a fine time for fans of big stompy robots. Tentatively add another to your list of anticipated robo 'em ups, as the appropriately-named Stompy Bot Productions yesterday announced that it's licensed the Heavy Gear franchise for a new video game.
Stompy Bot is eyeing up PC, consoles and mobile doodads for its new Heavy Gear.
The franchise began life as a tabletop wargame, like the MechWarrior-spawning BattleTech. This lead to an RPG, a collectible card game, an animated TV series, and two PC games from Activision in the Nineties. Activision put these out after it lost the MechWarrior license, to tick its robo-sim box, but they were a bit more conventionally FPS-y than MW.
"Dream Pod 9 looks forward to working closely with Stompy Bot Productions in developing the next incarnation of Heavy Gear's 3D video game," the Heavy Gear creator's president Robert Dubois said in yesterday's announcement. "Stompy Bot has the drive and talent to bring the world of Heavy Gear to life for all of our fans and a whole new generation of gamers."
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Alice O'Connor posted a new article, New Heavy Gear game in the works.
The stompy robot world of Heavy Gear is returning to PC, consoles and mobile doodads, as the appropriately-named Stompy Bot Productions has licensed the rights to the franchise.-
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I enjoyed the game but preferred Mechwarrior. The game got me into the RPG and then I realised that if you where expecting Mechwarrior with the numbers filed off it was a very bad game. Heavy Gear is supposed to be more dynamic in scale where the suits aren't the pinnacle of the battlefield. It's more of a bridge between a FPS and Mechwarrior.
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Gears were personal combat armor. It was actually closer to Terra Nova than MW. Or Elementals from MW. I think Gears ranged from 8 foot to 12 foot tall. Not 30-40.
Heavy Gear 1 was buggy and unbalanced,. Heavy Gear 2 was great fun, with very mobile mechs (SKATES!), a good selection of weapons and interesting missions.
I say this as a tester on both. (Battlezone, I-76, Dark Reign, Heavy Gear 2 = GOOOOOOD. Battlezone 2, I-82, Dark Reign 2, Heavy Gear = BAAAAAAAD strange how that worked out.)
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Heavy Gear 2 got a 93% from PC gamer when it came out. As Much as I love BT, HG2 (not HG1) was the best mech game ever made IMO. Its been suggested that part of the reason Hasbro forced an early ship on Mechwarrior 3 was due to the publishers concern that the quality of HG2 would overshadow their own product.
The game was almost criminally ignored. HG2 sold next to nothing and Activision ate half a million in development costs. -
I played the original minitures game and loved it, the lore, the game mechanics, the visual style, everything.
HG2 might have been a better single player, but HG1 was a fantastic MP game. You had the ability to design your mechs, min/max them, and then test then against real people. It filled a niche that MW had left behind.
All that said, it would nice if they could incorporate the HG universe more into the game instead of making a straight up MW clone.
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