Field Report: The Secret World
Age of Conan developer Funcom has jumped back into the MMO space with The Secret World. However, I have reservations as to whether this game can sustain a monthly subscription model.
Bring friends to face these giant monsters
Zombies fill the early part of the game
Field Reports provide our first-hand experience with the latest games, but should not be considered a review. This report is based on digital version of the game provided by the publisher.
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Ozzie Mejia posted a new article, Field Report: The Secret World.
Age of Conan developer Funcom has jumped back into the MMO space with The Secret World. However, I have reservations as to whether this game can sustain a monthly subscription model.-
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But if you can dodge, that means you can evade the attacks, right? So I thought it would feel more like a "shooter", where you look with your mouse on something and that becomes your "target". But I have to click it, here to target it. And mouse leftclick "goes forward" instead of firing. How should I move on WSAD, strafe on QE and "fire" on 1-6 or whatever. I sort of edit it to suit my idea of having my left hand on WSAD and right hand on a mouse and use the three most used abilities "fires" on mouse buttons 4,5 and 6. Not perfect, but better. But it is wierd as hell. It cannot be done like in DragonAge or Skyrim? You fight with weapons there and do magic as well. And it is both switchable "first person-third person", like SecretWorld.
Thats what I mean by it.-
Nnnot really. The dodges are for evading the plentiful AoE attacks rather than actually leaping out of the way of every strike.
As wykd said, the combat system is very similar to WoW - it's just that you can move while fighting, and you'll need to do so in order to avoid certain attacks. It's not really anything like a shooter.-
Shooter was probably a wrong example, rather first person RPG, so to say. But my problem is exactly with that "fight while walking". That part I find difficult with the controls set as they are, for a classic MMO. I guess thats why you can set them as you like. At least it is possible at all. A definite plus.
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I use a G13 and move with the thumb stick while looking with the mouse. Enemies are auto targeted when you attack (or with tab), it just targets the closest but that is usually what I want. Having only 7 active skills means they map to one row of keys on the G13 leaving all the others for other non compat game functions.
It's not the best combat ever, but with the controls properly set up it is pretty dynamic and exciting...
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