Richard Garriott building 'New Britannia' iOS RPG
Richard Garriott's company Portalarium has secured funding for two upcoming projects: a browser and mobile game called "Ultimate Collector," and his social RPG "New Britannia."
Richard Garriott's company Portalarium is setting out to make New Britannia, a social RPG, and funding has now been secured. With the game now on track, the publisher is moving forward with those plans, along with another social title.
A Facebook post last year described his "Ultimate RPG" as having customized Avatar homesteads, virtues reflected back at the player, and both synchronous and asynchronous features. Portalarium announced today that this dream project is in active development for mobile platforms. But, the company will first use its new round of funding to produce "Ultimate Collector" for browser and mobile platforms this summer.
"This is an important step for the growth of our company," said Garriott. "We are grateful for the confidence m8 Capital and Founders Fund have placed in our team and we believe gamers will ultimately reap the benefits from this partnership when they get a chance to play Ultimate Collector and see the unique mobile and social games that we are creating at Portalarium."
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Steve Watts posted a new article, Richard Garriott building 'New Britannia' iOS RPG.
Richard Garriott's company Portalarium has secured funding for two upcoming projects: a browser and mobile game called "Ultimate Collector," and his social RPG "New Britannia."-
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he's way older now: http://digitalbattle.com/wp-content/uploads/2010/07/spacegarriott.jpg
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I enjoyed seeing Britannia in 3d (I also was lucky enough to have a card that would reasonably run it, although I think my computer still struggled in Moonglow).
I liked Ultima 7 better overall, but I think U:A got a lot of hate for the technical problems (deservedly so) even though it was not a bad game. -
I still need to go back and play this game at some point. I heard there were some fan patches which make it much better. Back when it came out I heard horrible things about it. I followed the game through development and they had some excellent ideas for the game... it sounds like it all fell apart at the end of the project though.
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This is both awesome and horrible at the same time. I got very excited when he said a new Ultima game (or something similar) was in the works. But this does not sound like something I want. I was really hoping for a slightly retro-styled version of an Ultima game. This... first of all is for iOS which I don't care about, have or plan to have ever... and doesn't lend itself to a deep RPG experience. I wish the guy would just get a small team together and do a Kickstarter campaign to make Ultima XI in the same vein of Wasteland 2 and Shadowrun Returns.