Final Fantasy developer to pursue 'more distributed and outsourced development'

"We have a lot of great creators in Square Enix, but for larger-scale development we will be doing more distributed and outsourced development to reach our targets on time."

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Square Enix has openly admitted to the numerous struggles it had when developing Final Fantasy XIII. The project had taken four years, the result of a large, mismanaged team. "With a large-scale development team, we didn't use our time well," Motomu Toriyama, director of FF13, admitted. While the company was able to turn around a direct sequel relatively quickly, it appears Square Enix is looking to change its development structure quite significantly.

"We are also thinking that we will not do large-scale internal development any longer." he said. "We have a lot of great creators in Square Enix, but for larger-scale development we will be doing more distributed and outsourced development to reach our targets on time."

Speaking at GDC Taipei (via Gamasutra) Toriyama believes that adapting "more Western technology and production techniques" will help streamline the development process at the Japanese behemoth. Evidence of the company's willingness to outsource can be seen in Agni's Philosophy, a next-gen Final Fantasy tech demo the company showed off at E3. While much of the development was handled internally, some of the art assets were farmed out to Crystal Dynamics, the team currently working on Tomb Raider.

Andrew Yoon was previously a games journalist creating content at Shacknews.

From The Chatty
  • reply
    June 28, 2012 2:00 PM

    Andrew Yoon posted a new article, Final Fantasy developer to pursue 'more distributed and outsourced development'.

    "We have a lot of great creators in Square Enix, but for larger-scale development we will be doing more distributed and outsourced development to reach our targets on time."

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      June 28, 2012 2:08 PM

      Maybe those studios can find a way to revive the franchise...

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      June 28, 2012 2:34 PM

      Oh this sounds like a great idea. Maybe they should speak to the Deus Ex: Human Revolution developers first. You know, about how outsourcing the boss boss fights was a bad idea.

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        June 28, 2012 3:29 PM

        Square Enix owns Eidos, so maybe they should speak to Eidos Montreal and, I dunno, tell them to make a game?

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          June 28, 2012 6:38 PM

          That's what I thought, but wasn't sure; so I didn't mention it. If that's the case then they're double damned for not listening to one of their own who had a problem with this.

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      June 28, 2012 2:56 PM

      is the entire game industry just racing to commit suicide first with shit like this

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        June 28, 2012 3:21 PM

        seems to be working pretty well for Ubisoft, but I can't say I like the trend.

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          June 28, 2012 6:39 PM

          As far as I can tell, they are all Ubisoft studios, just in different locations. So at least there is a little bit more quality control there.

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      June 28, 2012 9:14 PM

      [deleted]

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        June 29, 2012 3:00 PM

        Do you have a link to this? Because according to Wikipedia it was developed by Square Enix's 3rd development group. Sounds like similar complaints about how "if only the people who made FFXI had made FFXIV!" Only they did.

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