Steel Battalion: Heavy Armor review
Steel Battalion: Heavy Armor trades its complicated control peripheral for a simplified Kinect interface. How does the new control scheme hold up? Check out our review.
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[The Steel Battalion: Heavy Armor review is based on a retail box copy of the game, provided by the publisher, Capcom.]
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Steve Watts posted a new article, Steel Battalion: Heavy Armor review.
Steel Battalion: Heavy Armor trades its complicated control peripheral for a simplified Kinect interface. How does the new control scheme hold up? Check out our review.-
The bigger quedtion that comes out of this: are we done with Kinect games? There are some titles that use Kinect's strengths well, and even lighten up some of its weaknesses. Dance Central is the most obvious creative triumph, and Kinect Sports was a best-seller. Happy Action Theater revels in goofy properties of some of the Kinect glitches.
However, as the reviews of Steel Battalion demonstrated, when a control scheme is less than 90% reliable, that's not fun. Brad Shoemaker tested the controller buttons, and IIRC, found that eight buttons and the D-pad were completely unused, while there were plenty of input misses and wrong inputs through Kinect. This is also months after Kinect Star Wars flopping as a result of being a creatively bankrupt and canonically offensive mini-game collection.
I remember the criticisms of Brian Leahy and also the 11/9/2010 Bombcast on Kinect's release. There were lots of promises back then, but the biggest promise of all was Steel Battalion: Heavy Armor. It demoed well, and released and reviewed terribly. As Brad said yesterday, "did we get played by the hype?" -
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I'd also love to see more games like Happy Action Theater, Child of Eden, Fruit Ninja, etc., where the high latency and low precision doesn't matter, and the kinematics of the act of controlling through Kinect adds to the fun, instead of making the experience exasperating.
That won't help Microsoft promote Kinect SDKs to developers, but I hope that Microsoft's XBox division has moved past that point. Bad Kinect implementations have ruined enough games over the past two years.
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