Xbox 360 has 'a lot more than two years' left, MS boss says
Although all signs point to a late 2013 launch for the next generation of consoles, Microsoft is attempting to downplay the impending new slate of video gaming hardware.
Microsoft's Xbox 360 has 'defied gravity' with a sales upswing
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Andrew Yoon posted a new article, Xbox 360 has 'a lot more than two years' left, MS boss says.
Although all signs point to a late 2013 launch for the next generation of consoles, Microsoft is attempting to downplay the impending new slate of video gaming hardware.-
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I agree I want to play UE4 games and Square Enix stuff :( and other crazy stuff.
Be great to move on, all well at least we have our PCs but it would help massively if S and MS moved to new gear to progress everything.
I am starting to have a feeling they are not kidding, in 2 years the next consoles will come out.
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Agreed... and besides I'm not eager to throw my money out of the window. I want them (MS and Sony) to really push the boundaries of what's possible with this generation's consoles. Somehow analogue to the early nineties when hardware simply didn't have the horsepower and developers had to think of ways to make it possible, rather than just switching to the next generation of hardware.
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I've thought about that as well, and I don't think MS can afford to drop the 360 as quickly as they dropped the first 'box. In comparison to this generation of Xbox Live and XBLA, the original XBL was barebones and easy to step away from. In contrast, people have invested too much time and money in games and services on this generation of hardware--including PSN and WiiWare/Virtual Console--for console makers to move any less than snail-like when it comes to lining up their new hardware ducks.
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There's a big difference between dropping XBL support and ceasing new games. The original XBL may have been barebones and easy to step away from, but it still took Microsoft four years to do so. As long as Microsoft keeps the 360 service up that long they'd be fine.
And honestly, unless they're complete dolts the service will work with both consoles (since I don't see many Xbox gamers being willing to abandon their old achievement list)...
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All of you spouting off about dumping the consoles for brand spankin' new PCs are forgetting that not many casual and even core console gamers are willing, or can afford, to do that. There are those of us like valcan_s who live and die by graphical fidelity, but for the mainstream crowd just looking to pop in a disc and start playing, the PS3 and 360 still look great, as evidenced by upcoming games like Beyond, Halo 4, The Last of Us, and Gears of War Next.
Many decked out gaming rigs run cheap, but only in comparison to more expensive gaming rigs. So long as consumers can flounce into Wal-mart and pick up a console, which qualifies as a complete, if outdated, "gaming rig," for between $99 and $350 (the high-end for special PS3 bundles, and I bet most consumers opt for the $250 package anyway), they're going to do that.
And why shouldn't they? This year's E3 proved that there are plenty of forthcoming and exciting games in the pipe for both the PS3 and 360.
As much as the idea of new hardware intrigues me, only Nintendo really needs to upgrade at this point, and I don't relish the idea of staring at $400-$600 price tags on Xbox 720 and PS4 boxes just yet.-
I disagree about the graphics part - current consoles are starting to look pretty long in the tooth compared to modern gaming rigs - BF3 was the one that made me really start noticing the DX9ness of my 360.
I do agree though that 95% of the planet doesn't care because they don't know anything better exists so they think its fine. They also are not going to drop $1k on a gaming rig when a 360 is good enough. -
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As a PC gamer I like this news. It means that I don't have to upgrade as often to enjoy high / max settings for video games. While some games will push the PC hardware the majority are limited by the console development process. I use my PS3 for exclusives, it does the job pretty well. It would not worry me one little bit to have 3 more years in the current gen.
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Well, there are a few reasons, the first one is obvious, if you look at the graph above. Microsoft (and to an extent, Sony) are selling more consoles than they've ever sold right now. They are by far the leaders in the market. It would be dumb for them to compete with themselves by releasing another machine. For some reason, there are a lot of late adopters, and the fact that these consoles have all kinds of TV and movie streaming services incorporated helps out a lot. They also weren't affordable to most people until the past few years.
Also, any new Xbox will likely be incredibly expensive. If you remember, PS3's used to cost over $800 to make, but Sony was selling them for $600. So even at that incredibly high price point, they were taking a loss. It's unavoidable now with the way technology has been going. So Microsoft probably wants to ride this wave of money before they move into that territory. -
I imagine it's self-imposed by the major console makers mainly because of diminishing returns and high cost of producing modern games is increasing exponential with the technology.
For example, a few guys could probably complete an NES project in a few months even at the time it was new technology. Contrast that with 50+ member dev teams and 2+ year development times costing millions for mainstream games today. -
Besides the reasons others mentioned, the leaps in technology from, say, the NES to the SNES, and the SNES to the N64, were obvious. Graphics and other techs improved overtly, and console makers wanted to refresh their hardware to interest fans in the next big thing. With the explosion in technology, every 5 years was the perfect time to put the old to rest and roll out the new hotness.
But more recently, the improvements in graphics haven't been as great. Why roll out new hardware when technology is moving in steps instead of leaps and bounds? Also, audience expectations and technology have brought about rising costs in development. Games cost a lot to make, so developers want to learn a piece of hardware and stick with it as long as possible rather than spend time and money learning something new every 5 years.
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