Editorial: Hands-on with the Wii U, and why it disappointed
Nintendo should have "won" the show at E3 this year. But E3 failed to show first-party games that show off exactly what the Wii U is capable of.
Pac-Man VS had a Gamecube player against Game Boy Advance players
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Andrew Yoon posted a new article, Editorial: Hands-on with the Wii U, and why it disappointed.
Nintendo should have "won" the show at E3 this year. But E3 failed to show first-party games that show off exactly what the Wii U is capable of.-
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It's because older Nintendo fans didn't grow up with it like they did Mario, Zelda, Metroid, Mario Kart, etc, and it's a niche genre that not everyone likes. As much as the younger generation Pikmin lovers have been vocal about getting Pikmin 3, it should have been a Wii title. The GameCube's failure proved Pikmin is not launch title material and Nintendo should have learned from that.
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Lol Zelda isn't exactly the top tier seller for Nintendo, yes it's a core game but it's not a top 5 franchise.
1. Mario kart
2. Smash bros.
3. 2D Mario
4. sports
5. fit
6. Pokemon
7. 3D Mario
8. Mini game
Link is just one of the faces reality is its a expensive franchise to make, and not hoping off the store shelves.
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Complain complain. If they'd added tablet/waggle/whatever to all of their games, people'd complain that they were forced to use it when it wasn't necessary. Leave it out and they complain it's left out. If your biggest complaint is that they didn't try to force the tablet onto you at every turn, I consider it a win and a sign that they've matured beyond the state where they try to force it onto you in every possible way. The tablet will be cool, and it will have it's uses. I'm just glad to hear that it's not replacing common sense.
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Mhm, this article isn't making the point though, the fact that it was a bit dissapointing is because there was no killer stuff shown and no talk about the hardware. It wasnt enough for core audience.
What this article tries to argue as to blame it for dissapointment is invalid.
The dual screen idea is totally not something that has to be strictly limited looking at the both screens at the same time, as a matter of fact, this is ridicolous for most games as you can only focus on one at a time or switching quickly ...
So the fundamental reason this article stands upon is flawed, it is also poor subjective opinion, very unfounded.
The general audience doesnt have brains, they need the company to show and explain them, if the company doest do this enough the system seems useless as the mainstre is obviously not able to get an idea of how it would work best, people are lazy too ...it is all a perception, just because you dont know about it, doesnt mean its impossible.
Plese start understanding the possibilities, start thinking open minded, dont relying on stupid mainstream buzzwords, they are made to be catchy, addictive, they dont explain anything, are inaccurate and misleading.
Everything that was shown and said ... is simply totally different than what most people percieve; they don't actually take their time to look about it, they dont know shit, they hear about it and start say bs and stupid questions, they cant even google wiki to get basic info.
So what the actual fan who hunts down every bit of onfo thinks and what some typical gamer does, is usually very different or even completely opposite.
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They actually did have the makings of a good showing there - there were three or four solid Wii U games (not mindblowing, but solid), and a similar showing on the 3DS. If they'd chosen to do a combined show with Zombi U, Pikmin, Rayman, AC3 demoed for the Wii and Castlevania and paper mario and whatnot shown off all in a single hour, I imagine it would have worked out pretty well.
Instead, no one even watched their 3DS show and the Wii U show focused on things like NintendoLand which are virtually impossible to demo well on stage. I really don't understand. -
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It really matters so little to just about every game I've played but I do enjoy the effect in certain ones. In some games, it's annoying as shit though. One thing I do enjoy is the 3D videos I guess. I heard rumors of 3d movies coming to the system in a bigger way, but who knows.
And it kinda sucks because the system has many other cool things going for it (I think) that outshine the 3D stuff. -
If you're going by that standard, HD is gimick and a "cute effect". It has ZERO gameplay effect. Is it nice? Sure. Does it hurt the games? No. The 3DS is a good system and the 3D is nice. I could live without it, but I'm glad it's there. If you're skipping out on the 3DS just because there aren't any games that require 3D, you're missing out on some good games.
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I'm skipping out on it for numerous reasons but 3D has the potential to actually do some unique things compared to just SD->HD. That they weren't willing to commit to such a thing was disappointing. Considering the huge cons it added (battery life, difficulty using it anywhere that's shaky, cost) it would've been a lot more compelling if it was more than just a neat effect.
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You MUST be joking about a proper SMRPG sequel led by Square. Nintendo wants people to forget that exists, just like they want everyone outside Japan to forget about Earthbound/Mother.
If Mario & Luigi and Paper Mario taking over as "the" Mario RPGs hasn't convinced you already, you're hopeless.
Don't get me wrong, I'm just as pissed as you for SMRPG never getting the sequel it deserved, but Nintendo and Square went through some rough times back then and that was one of the casualties - Nintendo specifically created Paper Mario and the M&L games to replace SMRPG and that was that. We will never see Mallow or Geno again, face it.
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