Dishonored debut gameplay trailer sneaks in
With E3 almost upon us, trailers created for that odious event are starting to creep out early, lest they be lost in the kerfuffle. The first gameplay trailer for Arkane's first-person emergent 'em up Dishonored arrived last night, and it's oh so lovely.
With E3 almost upon us, trailers created for that odious event are starting to creep in early, lest they be lost in the kerfuffle. The first gameplay trailer for Arkane's first-person emergent 'em up Dishonored arrived last night, and it's oh so lovely.
For an E3 trailer, there's a surprising amount of gameplay, though it's naturally cut up into teensy little snippets. Still, it certainly sets the scene on Dishonored's filthy word of decadence, plague and splendid mechanical technology. It's one of the games I'm most looking forward to this year, though I'm clearly failing in my plan to avoid learning too much about it beforehand.
Dishonored is coming to PC, Xbox 360 and PlayStation 3 on October 9, published by Bethesda Softworks. While we'll undoubtedly see more of it at E3, for now, check out our recent preview.
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Alice O'Connor posted a new article, Dishonored debut gameplay trailer sneaks in.
With E3 almost upon us, trailers created for that odious event are starting to creep out early, lest they be lost in the kerfuffle. The first gameplay trailer for Arkane's first-person emergent 'em up Dishonored arrived last night, and it's oh so lovely.-
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This you on the right? http://www.playtime-magazine.com/wp-content/uploads/2009/03/headbutt.jpg
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The game looks cool, but with the emphasis on stabbing people in every part of the body, I wasn't disappointed that you didn't see the actual wound. Like, when he stabs that guy under the chin through his head and you can see the blade exiting. When the blade is pulled out and the blood splatter is gone, you would have no idea how the person was killed. You would think with today's tech adding a texture to show the wound wouldn't be an issue.
Not that I need crazy ultra-violent games, but when they emphasize stabbing and slicing people up as they did, you would think taking that extra step would make sense. -
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To all of you who are saying the game's graphics look bad, you do realize that most gameplay trailers are using console footage right? That's not to say that it would look amazingly better on PC, but you can't know for sure until they've shown some PC footage using the highest quality settings and the video encoded in 1080p.
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Not at all, Bioshock was never about Victorian or british-imperial influences, it was 1950's Steampunk combined with Jules Verne. Dishonored is a different timeline with imperial british forces using post-2020 technology. That's not steampunk, it's futurism. Steampunk would've been if the guards in Dishonored had wood-brass muskets that fired plasma charges.
"Bioshock Infinite" is just a mangled, confused hodgepodge of US Depression-era Carnie-culture and the Laputan sky-cities of "Gulliver's Travels", I hope that Dishonored outsells it 3-to-1.