Dragon's Dogma review
Dragon's Dogma borrows a bit of Skyrim, a bit of Kingdoms of Amalur, and throws in a cool party-building system to create a intriguing action RPG.
Plenty of big creatures to fight here
[This Dragon's Dogma review is based on an Xbox 360 gold master version of the game provided by the publisher.]
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Matt Cabral posted a new article, Dragon's Dogma review.
Dragon's Dogma borrows a bit of Skyrim, a bit of Kingdoms of Amalur, and throws in a cool party-building system to create a intriguing action RPG.-
I have a lot to say about the game, and maybe I'll write it up sometime, but the short of it is: I'm enjoying it. I expected a sort of Skyrim meets Demon's Souls meets Baldur's Gate with some technical faults, some clunky mechanics, and some flat presentation and so far (only 6-7 hours) it has met all these expectations.
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Yeah, I've spent 15 hours with it so far and I'm really enjoying it. Combat is wonderful: varied, tactical, kinetic. I'm playing a mystic knight, which is a hybrid class that joins fighter with mage. My favorite spell allows me to cast an AOE wall of energy (which can be further imbued with a type of magic) that deflects enemies when they enter its radius of effect. I usually drop that at the start of each fight to protect myself while I buff my mace and magic shield, and to give my ranged pawns a safe area to stand in. I do wish I had more control of my pawns (the FF12 gambit system would be awesome), but they do well enough on their own. I never got around to playing either Dragon Age game, but it feels to me like a near perfect adaptation of classical DnD party combat to real time. I might write up more this weekend because not much has been said about it, and it's a treat for those with the right interest.
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I only have a PS3, so I can't offer a comparison. Otosnede says above that he chose the 360 version based on the demo, but who's to say the code hasn't changed? I can say that I've no complaints: the PS3, the framerate is solid even when a lot of characters and magic effects are on screen. My only real technical frustration is that manually saving takes a long time, but again I don't know if it's any better on the 360. Textures are low res, but it's a console game, so I don't mind. I suspect that while one version may be better than the other, the difference must be marginal, so if you can't find a definite recommendation, just buy one.
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