Diablo 3 Diary: 10 tips to prepare for Nightmare
The normal Diablo III experience is now a memory. How should you prepare for Nightmare? The monk offers 10 tips for making the experience just a bit easier.
Covetous Shen gains more patterns with Jeweler pages and gold
Shacknews' ongoing Diablo 3 Diaries follow Managing Editor John Keefer's journey through Blizzard's latest RPG.
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John Keefer posted a new article, Diablo 3 diary: 10 tips to prepare for Nightmare.
The normal Diablo III experience is now a memory. How should you prepare for Nightmare? The monk offers 10 tips for making the experience just a bit easier.-
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Seems to be pretty well agreed upon that spending money upgrading the artisans is a waste. You're better off saving gold and spending it at the auction house.
Me, personally, I'm using my first run through to upgrade them fully. I'll have plenty more time to go the AH route or whatever. Gold is unlimited :)-
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I crafted 6 yellow bastard swords last night. None of them gave me +str (which was key for me to pick it over my current sword). I could have easily searched the AH for swords that give +str with a minimum value of, say, 60. Yeah, I still did the crafting thing because I feel like that's more "playing the game" than going to the AH, but I doubt I'll stick with that mentality for long.
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Yeah, there is that. The AH though is not in-game, so I tend to agree with you about playing the game. I wish the enchants weren't so random. But hey, I still think the crafting offers a better chance now than the AH. I wasted a good few hours in there and still couldn't find what I wanted, and even if I did want it, there is no guarantee that I could afford some of those prices ATM.
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Try searching with a sensible max buyout and a min level a few lower than you. There's just way too much crap on the AH with bad prices, but if you filter those out it's much better. Blizzard appears to return a limited set of results so once you chop off the unreasonable ones it's amazing how cheap you can get good gear.
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You put in 3 stats or less you want, put in how much you want to spend. Then you click search and it gives you exactly what you want. It gives you a list and you can hover over it to compare it with your current equipment.
It's not cumbersome or time consuming. In fact it's SO easy and fast it trivializes many aspects of the game. I don't even bother with magic find yet, I just get my main stat and gold find on gear so I can buy what I need on the AH because the odds of me ever getting lucky enough in game are so slim that I'd have to play all day and night to get anywhere near as geared.
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This is 100% correct. I'm in Inferno right now and I still haven't completely upgraded my artisans. They why is simple: Right now you can get everything you need through the AH or drops. Eventually money will mean nothing and then it will be time to upgrade. But spending 10k per item and not knowing what you get is useless. The AH is filled to the brim with great items.
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But finding those items on the AH is a pain in the ass. The AH is a work in progress and not an ideal way to do it. If you are on Inferno, then you are hardcore. I'm not sure the non-hardcore would have the patience for the AH the way it is now. I wasted hours in there and still could find what I wanted at a reasonable price.
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The artisans are 100% a waste of money compared to the AH, but likewise I'm upgrading them anyway because I know Blizzard will probably fix it sooner or later and I want to be able to learn any endgame recipes I find. I think their design goal is that you always want to salvage subpar magic/rares, and you always want to craft with the materials you have.
Even if they don't lower the crafting prices, the auction house bubble is going to pop in the near future I think as the supply of 1-60 gear starts to dwindle and people start realizing how badly they're undercutting the actual value of gear.
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Number 6 is completely wrong.
You don't need to melt everything down. In fact it's BETTER if you sell everything as money doesn't come as easy as the author believes. The only way I've found to upgrade my BS/JC is by selling those blues and yellows and using that cash to upgrade. At the end of an Act I still had tons of crafting materials but was starved for $$$.
Plus if you are really hurting, skip the crafting go straight to the AH, plug in your stats and get some better gear. Be specific as there is only a 40ish page limit and everything cheaper just falls off the end.
The AH needs a ton of work and feels like a half assed implimintation. I wish I could run Auctioneer in Diablo, there's so much potential for profit it's unholy.
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No, sorry. 6 is completely wrong. Here's why:
Blue item sells to NPC vendor for: 50 - 300 gold
Blue item breaks down into: 1 dust, possibly 1 fang
1 dust on AH: 14 gold
1 fang on AH: 21 gold
Effective worth from breaking down blue item: 14-35 gold
Net profit from selling blue item to vendor and then buying 1 dust and 1 fang on the auction house to replace the breaking down: 15-265 gold extra vs breaking down. -
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That's very misleading, Str/Dex/Int aren't going to have amazing returns on those stats because they also are primary damage stats. I think those bonuses are intended more as perks for the classes that are meant to stack those stats.
Also, according to the tooltip, Armor reduces all forms of damage, including magic. And Resists include physical resist. I don't really know how that works or what the actual distinction is.
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can someone explain the difficulties? so there are 4 acts and how many difficulties? the Acts are the same on each difficulty right? What is Hell? another act or just difficulty? What extra content is available in these difficulties that are only playable after beating the previous? And one more, Hardcore mode, is it all the same Acts as the normal game - just that you lose everything if you die? I didn't play any D2, played the heck out of D1 though.
trying to get a hang of this... thanks-
There are 4 acts to the story and 4 difficulties
The acts are just 1-4
The difficulties are
Normal
Nightmare
Hell
Inferno
The game is set up so that when you finish one difficulty, you start over on the next one with that character until you get through them all.
Hardcore mode means everything else is the same but when your character dies, he doesn't come back.
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Also lvl 35 in 34 hours is a bit slow and reflects the "search every barrel" waste of time approac. I'm up to lvl 50 in 40 hours (which is also slower than it could be) by just focusing on primary objectives.
The normal/vanilla/magic gear you find at a higher level is much better than wasting time killing barrels. -
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