Diablo 3 diary: Monk reflections in the desert
As a monk is wont to do, I reflect on my travels in Diablo III to this point in Act II. Warning: Spoilers may be included, so read on at your own risk.
Dual-wielding these 'daggers' can lead to high cholesterol.
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John Keefer posted a new article, Diablo 3 diary: Monk reflections in the desert.
As a monk is wont to do, I reflect on my travels in Diablo III to this point in Act II. Warning: Spoilers may be included, so read on at your own risk.-
I have been listening to every character's story, exploring every bit of random map and dungeon and usually portal back to sell stuff when my bags are full. I'm level 22 at 17 hours in. To be honest, I may have left my comp once for an hour and still been logged into the game, but either way, I am getting my money's worth out of it, that's for sure.
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Does anyone feel like the followers in D3 are absolutely useless? I play demon hunter and use the tank guy follower. It never fails, run into a pack of mobs and they all completely ignore the follower and head straight for me. I don't expect every mob to ignore me. That would make the game too easy. But what's the point of a tank that doesn't get the attention of the mobs?
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I played a little WOW at one point. level 40-something. To be honest, I don't see any WOW parallels, and I certainly don't want Diablo to imitate any aspect of WOW, auction house or otherwise. My only real beef so far is that I'm about 12 minutes from finishing the game and I feel like, on normal mode, I have only died by accident, when I wasn't paying attention. The game is too easy on normal mode and I'm sorry it was so easy to play through. It should be about 20% tougher. I'm sure it'll be a blast to replay, though. I have repeatedly said to my co-players "I think they nailed it.. I wish it was harder though."
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Just finished the game on normal difficulty. Level 31. I'll try to have a writeup on Monday. Without giving any spoilers, the story was really interesting. The beginning of Act III was incredibly intense, and while there were some aspects of the story that I was able to guess, the lead into Act IV was a surprise.
Overall, and very entertaining 29 hours. -
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It doesn't bother me that they reused boss fight mechanics from WoW. Actually, I don't even think its possible for them to avoid doing that because they've done just about everything they can do with boss fights in WoW.
What's disappointing is how easy bosses are on Normal. For most of them, I would ignore their gameplay mechanics entirely and just beat them down in as little as several seconds to as long as a minute. They don't get much harder on Nightmare either; it's the rare spawns you need to watch out for.
Normal difficulty feels like it was designed for people who have no experience with games whatsoever.
Bear in mind that I think the game is absolutely awesome overall.
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