Tribes: Ascend 'Tartarus' update adds new CTF and Arena maps
Tribes: Ascend is getting a free update with two new maps, saved loadouts, and various gameplay adjustments.
The free-to-play multiplayer shooter Tribes: Ascend has been doing pretty well for itself, but the key to a long F2P lifespan is a constant stream of new content. To that end, Hi-Rez Studios has showcased the upcoming "Tartarus update," which will feature two new maps, the ability to save loadout sets, and other gameplay adjustments.
The titular "Tartarus" is a new CTF map with a more organic look and a lack of man-made structures. The arena map "Hinterlands" features bio-luminescent plants and a lack of inventory stations to up the difficulty. The new loadouts are a convenience feature, and more loadouts can be unlocked with experience points or real money. A few tweaks from the community include reduced punting range, reduced vehicle prices, and the addition of XP on custom servers.
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Steve Watts posted a new article, Tribes: Ascend 'Tartarus' update adds new CTF and Arena maps.
Tribes: Ascend is getting a free update with two new maps, saved loadouts, and various gameplay adjustments.-
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I played it for about 6 hours. Maybe my memories of Tribes 1/2 are brightened by time, but I was totally bored. While the "speed" is fast, the combat itself is slow. Teamwork is nearly non-existent. Flags are too exposed so there's little skill for a "snatch and grab". And most of the loadouts are locked. The current playerbase has a lot of fanboys in it that say "get some skill noob".
So yeah, I'll pass. -
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