Blizzard details Mists of Pandaria's plot

Blizzard VP of Creative Development Chris Metzen talks about the plot driving Mists of Pandaria, and how the new race's pacifism plays off of the violence from the others.

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World of Warcraft's Mists of Pandaria expansion is deceptively dark. Beyond the adorable panda bears with martial arts skills, it's a story of bringing war to an otherwise peaceful utopia. Blizzard VP of Creative Development Chris Metzen has shared some thoughts on the expansion's tone and plot.

"The big hook to Pandaria is that as we roll up on the beach, all the hate and violence we bring as Alliance and Horde really kind of begins to make the Sha bubble up," Metzen told PC Gamer. "And the Sha is something that's been contained for ten thousand years. It has been a very serene place, and of course our shenanigans break it, heavily." he says in contrast to Lich King feeling tragic and Cataclysm's bleakness, Pandaria has a "lighter tone."

And caught in the middle of the war, the Pandaren as a race serve as a more passive middle. "The pandaren just help facilitate that contrast and that soul-searching," he said. "Because Pandaren don't get super hot, they don't get super cold. They'll fight and they'll fight well, they'll fight to win. But it takes a lot to make them angry. I don’t imagine they fight in a state of anger; they fight in a state of need, thoughtfully, and with gusto. But rarely out of anger. It's been an interesting culture to write."

At the same time, don't expect the Pandaren pacifism to rub off on the other races. Metzen calls the racial hatred that underpins the series "cyclic," and suggests that even with short breaks the series will always come back to that. Which makes sense, considering Blizzard already has more expansions in the works.

The beta test is ongoing. If you didn't get in, you can live vicariously through our preview.

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From The Chatty
  • reply
    April 2, 2012 12:30 PM

    Steve Watts posted a new article, Blizzard details Mists of Pandaria's plot.

    Blizzard VP of Creative Development Chris Metzen talks about the plot driving Mists of Pandaria, and how the new race's pacifism plays off of the violence from the others.

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      April 2, 2012 12:54 PM

      Stopped playing after 3 months of Cataclysm.

      They're basically killing the game, changing all the lore, killing off all the central characters, etc, etc. Cataclysm had them bringing WC2 characters in just to make up content.

      WoW should have died with the end of Wrath of the Lich King.

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        April 2, 2012 12:54 PM

        Oh...then they should have made Warcraft 4.

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        April 2, 2012 1:10 PM

        HOW DARE THEY PROGRESS THE STORY IN AN ACTIVE 8 YEAR LONG GAME IN ANY SORT OF MEANINGFUL WAY

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          April 2, 2012 1:12 PM

          "meaningful" lol

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            April 2, 2012 1:14 PM

            Killing Arthas & Deathwing, and making the aspects mortal is pretty big & meaningful.

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          April 2, 2012 1:15 PM

          the lore seems really odd. the spaceship stuff first and now kung fu pandas. i haven't really kept up much though (i barely made level 60 after dropping the game 3 times in between and leaving for good afterwards).

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            April 2, 2012 3:24 PM

            TBC was quite possibly the worst story arc in the history of fiction. Pandas for some reason aren't really bothering me at all, especially with the way they seem to be portraying them, and their place in the scheme of things, like it says in the article.

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              April 2, 2012 3:47 PM

              the panda angle is stupid but I will not argue that blizzard had the seeds of pandarens planted well before WoW, back in the WC3 days...

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                April 2, 2012 4:02 PM

                yes, pandas have been in the lore forever....AND the pandas are becoming a playable race because that's what players voted on.

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                  April 2, 2012 11:31 PM

                  Pandas were originally a joke actually...they were never in the lore. They were invented by players :( And they suck balls.

                  I dunno, I prefer my MMO's a little darker. Playign WoW with Worgen was bad enough, but I've been quit for over a year now, doubt I'll ever go back, not for "shiny kung fu pandas!". Would me feel like I'm playing a JRPG or something, which I've never enjoyed.

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        April 2, 2012 5:11 PM

        KILLING THE GAME. What? Warcraft lore was random crap to begin with.

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        April 3, 2012 2:05 AM

        they messed up with wow to begin with, I kinda liked the WC3 universe; I also like the WC2 universe which felt also very different.

        I am sure there will eventually be another Warcraft game and it will have a compelling story / world. MMOs always suck in that regard.

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      April 2, 2012 1:11 PM

      no worries 99% of the people will skip through the quest dialog like they've been doing for the past 5 years

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        April 2, 2012 4:48 PM

        Voiced dialog is about the only time I don't skip text anymore. I can do text, but I'd like a full blown story over the course of several dozen quests, not kill the wolves because they ate my baby one liner. WoW only had a handful of that type. Worgen story-line back in vanilla comes to mind.

        Holy fuck I forgot the name of the zone that the story mainly takes place in.....that makes me sad in some bizarre way considering the obscene amount of time I spent playing the game.

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          April 3, 2012 12:11 AM

          Worgen in Vanilla? What quest are you talking about? The Worgen class was added with Cataclysm so it must be something else?

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            April 3, 2012 12:27 AM

            pretty much the entire darkshore zone ?

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            April 3, 2012 1:00 AM

            Lol, Archmage Arugal and the whole Worgen questline was present in SFK since Vanilla. Get good, son. Learn your lore/game.

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            April 3, 2012 3:12 AM

            Worgen were in the game long before they became a playable race vis-a-vis the Gilnean Self-Exile. The Scythe of Elune quest chain, Arugal and the Shadowfang Keep storyline are a couple interesting pieces of the lore that spring to mind.

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          April 3, 2012 1:53 AM

          after about 30 minutes in tor i couldn't hit that spacebar fast enough. i play for the people not some crappy story.

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          April 3, 2012 5:54 AM

          Skipped that shit like a motherfucker in Star Wars. STFU gimme my xp boost, go go go. :)

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      April 2, 2012 1:34 PM

      There's a plot?

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      April 2, 2012 1:55 PM

      Do they have furbolgs in WoW?

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      April 2, 2012 2:07 PM

      Please continue to post more on WoW - seriously. Wife and I used to play- I tired of it well before she did, but after a kid, decided to stop playing since we couldn't play together anyway. The more coverage I see about WoW, the more I remember why I'm so glad that I'm not playing as there are far many better games that I haven't even played yet (I'm sure anyone who played WoW has had to have a backlog or missed a number of great games).

      The more I read about this the more I think:

      Original article: Ok, I 'll buy the CE and try it out
      2nd article: Meh... dunno, Pet / Pokemon combat?
      3rd article: Man, I'm really enjoying other single player and multiplayer games, and Diablo 3 will be out soon (relative term right? I mean even if it were released in December it's soon when compared to how long it's been in development).
      4th + article - bring it on, help convince me to not spend my money on this.

      Don't get me wrong, had a great time in the past, but the time sink aspects became less fun. I prefer my "baby" games that don't require a monthly fee, and where I can put it on easy and enjoy the story (again, a "baby" since your hardcore gamer only cares about story in their porno, games are 100% about mechanics and arguments about TIME VS SKILL versus just having a good damn time).

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        April 2, 2012 2:45 PM

        And how do GIANT PET DINOSAURS strike you?!

        http://images.totalgamingnetwork.com/images/WoWScrnShot_040112_222314.jpg
        http://images.totalgamingnetwork.com/images/WoWScrnShot_040112_222322.jpg

        I know the bug was still around but I've never seen pets get THAT big until this beta.

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        April 2, 2012 3:07 PM

        Confused, you say you prefer non time sinks then you show anticipation for Diablo 3. Isn't the Diablo series a huge timesink?

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          April 2, 2012 3:27 PM

          It is, but it's not nearly as constraining as wow can be.

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          April 2, 2012 4:09 PM

          Yes, but you are not committed to spending 3 hours every sitting to make meaningful progress. In the Diablo series, you can spend 20-30 minutes doing some quick runs with the possibility of a great drop that can advance your character.

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            April 2, 2012 4:11 PM

            You're not in WoW, either, unless you're in a raiding/progression guild.

            Raid finder is usually a 60-90 minute thing.

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              April 2, 2012 5:23 PM

              good point.

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              April 3, 2012 2:38 AM

              My guild clears 8/8 heroic Dragon Soul in about 2 hours.

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                April 3, 2012 2:41 AM

                [deleted]

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                  April 3, 2012 2:49 AM

                  Your argument presupposes that I do not enjoy doing it though.

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                    April 3, 2012 3:09 AM

                    The real question is, is it worth it in the context of all the free time you have to spend? That is, compared to the other things you could be doing instead?

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                      April 3, 2012 3:13 AM

                      It's a question on par with playing Counterstrike, TF2 or BF/MW with a group of friends, really

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                    April 3, 2012 3:12 AM

                    [deleted]

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                      April 3, 2012 4:41 AM

                      I do. I absolutely loved raiding, it was a blast.

                      Sure, it had it's ups and downs - and at some point it was definitely a time sink... but I often look back and wish I had enough time to dedicate to raiding again. I met lots of cool people (some IRL), laughed a ton on vent, and had a great time working together to kill bosses.

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        April 2, 2012 3:26 PM

        Strange, it seems like the changes they're making to wow are making it so much less of a time sink than any other mmo, to the point of almost ridiculousness.

        I mean, just look at what they're doing to pub raiding

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          April 2, 2012 3:49 PM

          They've certainly streamlined it so you can only do what you want to do, and there isn't a whole lot of auxiliary grinding necessary.

          It's only a timesink if you want insist on doing everything.

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            April 2, 2012 4:41 PM

            and even then it's not anywhere near as bad as it used to be, as you can "do everything" on a lax schedule whenever you want.

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              April 2, 2012 4:47 PM

              Yeah, prior to swtor I was in a 1 to 2 night a week (~2-3 hours per night) raiding guild that was getting normal modes down & pushing hard modes.

              We weren't fighting for world or server firsts, but we progressed steadily and were able to get shit down before the nerf waves.

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                April 2, 2012 5:10 PM

                but with how they're essentially making an EZ mode raid option where you just pug it, everything is super easy and drops crap loot, you can do it whenever you want.

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      April 3, 2012 4:01 AM

      I still say its Kungfu Panda.

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        April 3, 2012 5:23 AM

        The Pandaran Brewmaster existed long before Po became the Dragon Warrior.

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      April 3, 2012 5:23 AM

      you know what would have been a pretty sweet character add? those ethereal guys.

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        April 3, 2012 5:32 AM

        The new Hero class: Merchant. You negotiate to buy everything. You can salvage AND get triple from mining and herbalism. And you get two free backstabs before your enemy knows you are there.

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