Fez spins onto Xbox 360 on April 13
After several years and just as many delays, charming puzzle-platformer Fez finally has a firm release date: Friday, April 13 on Xbox Live Arcade.
After several years and just as many delays, charming puzzle-platformer Fez finally has a firm release date: Friday, April 13 on Xbox Live Arcade. It's unlucky for some, and a break from XBLA's regular Wednesday releases, but it'll take more than superstitious claptrap to stop the winner of the Independent Games Festival 2012 Grand Prize.
Fez will cost the very pleasing price of 800 Microsoft Points ($10), developer Polytron confirmed in its eye-searing announcement.
The game was first announced in July 2007, then won its first IGF award in 2008, for Excellence in Visual Art. It's been a long and bumpy journey since then, but it's finally almost here. And here's how the game looks now, in a six-minute gameplay trailer showing off what's in the trial version:
-
Alice O'Connor posted a new article, Fez spins onto Xbox 360 on April 13.
After several years and just as many delays, charming puzzle-platformer Fez finally has a firm release date: Friday, April 13 on Xbox Live Arcade.-
-
Doesn't matter to me if he learned anything or not, I for one, will not be buying this game, even if they put it on sale. I just think someone who wants to be that big of a dick to the community should not have success. And lets not even talk about the whole four years winning IGF and the whole buddy-club stuff surrounding that.
-
-
He made a comment at GDC in front of a large audience about the Japanese game industry. A Japanese reporter asking him a question about Eastern and Western games and he literally said something like "...it's because Japanese games SUCK!" He didn't mean it as harshly as it came out.. and he backpedaled after that... but it caused quite a stir and pissed off quite a few people.
-
Personally, I can get over the Japanese games suck thing. I could see how that was possibly taken out of context, even if he is an idiot for saying it.
However, he also said this on twitter...
"Agent M$T- Oh. It's just about some arrogant schmuck indie dev talking smack yet has zero released games. Gr8 read tho!
Fish- I just won the grand prize at IGF tonight. suck my dick. choke on it."
Seriously? Is the guy 12?
-
Hmm, being a dick in response to someone else being a dick doesn't bother me much.
If someone called you an arrogant schmuck I think it's fine to tell them to suck your dick in return. Doesn't help or harm my opinion of the guy either way.
The IGF competition sounds like a load of wank, though, I agree. Same with all the stupid "shareware awards" competitions that gash like WinZip or whatever wins year after year, despite being a fucking trainwreck these days.
-
-
-
Tells japanese developer modern japanese games suck
http://www.shacknews.com/chatty?id=27783242#item_27783242
Tells people to suck his dick after winning the IGF (again, for the whateverth time, even after the 2011 IGF was judged by 4 people who worked on Fez)
http://www.shacknews.com/chatty?id=27795567#item_27795567-
-
-
-
-
-
Well, I played it at PAX East last year and, at least to me, it is kind of a special game. It has an extremely cool look and feel to it and I pretty much decided on the spot that I'm going to buy the game when it comes out.
The game is especially effective when you haven't seen it running yet. It looks like a fairly basic 8-bit or 16-bit multilevel platformer... and then the whole screen suddenly rotates in 3d and you are like... holy shit! That's awesome!
There are also some very subtle effects like the light changing or the wind or stars coming out etc... lost of little touches which add a lot of atmosphere to what looks originally like a very basic game.
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Found it.
http://www.youtube.com/watch?v=R00VZCMrluk&feature=player_detailpage#t=475s
for example..
'i mean look at it, it's a console game'
-
-
-
-
-
-