Darksiders 2 dev: Wii U 'on par with current generations'

We haven't yet seen a good demonstration of the Wii U's pixel-pushing prowess, but developers are having mixed results. Darksiders II developer Vigil Games has chimed in, saying DS2 is running about the same on Wii U as on Xbox 360 and PlayStation 3.

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We haven't yet seen a good demonstration of the Wii U's pixel-pushing prowess, and probably won't until it's been out for several years, but developers are having mixed results. Darksiders II developer Vigil Games, at least, is getting about the same performance out of Wii U as from current consoles, it's said.

"We got the game running on their hardware pretty quickly," game director Marvin Donald explained to Gamereactor. "Visually, for the most part, it'll be pretty much the same. So far the hardware's been on par with what we have with current generations."

"Based on what I understand, the resolution and textures, polycounts and all that stuff, we're not going to be doing anything to 'up-res' the game but we'll take advantage of the controller for sure."

Of course, as Develop points out, other developers have had different results, with some reporting the Wii U as being several times faster that the current fare. And until tools mature and developers get to know the lay of the land, we won't really sure what it's capable of; games like Uncharted 3 show some are still finding ways to wring more power out of the former next generation.

Darksiders II was one of the "hardcore" Wii U titles shown off when Nintendo revealed the console at E3 2011. It's slated to be a Wii U launch title, but will hit PC, Xbox 360 and PlayStation 3 first, on June 26.

From The Chatty
  • reply
    March 26, 2012 12:00 PM

    Alice O'Connor posted a new article, Darksiders 2 dev: Wii U 'on par with current generations'.

    We haven't yet seen a good demonstration of the Wii U's pixel-pushing prowess, but developers are having mixed results. Darksiders II developer Vigil Games has chimed in, saying DS2 is running about the same on Wii U as on Xbox 360 and PlayStation 3.

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      March 26, 2012 12:13 PM

      If it's only on par with the current-gen it's already DOA

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        March 26, 2012 12:17 PM

        Tell that to the Wii that won this generation. Everyone said it was DOA as well. It's actually a smart move by Nintendo year after year to not push the graphics envelope. Nintendo actually makes profit on the hardware and the software from day 1. All other companies lose money on the hardware.

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          March 26, 2012 12:24 PM

          But will that work again this generation? How many people bought more than the console and Wii Sports which was bundled with it?

          I think a lot of Wii owners are going to be a little more cautious with this new console after seeing the support dry up for the console after the first 2 years from anyone but Nintendo.

          I bought a Wii day 1 and loved it until it became obvious how far behind the console was tech-wise.

          I want the Wii-U to be successful because the idea is pretty awesome but it may not be going far enough to become even what current-gen consoles are.

          The 3DS is still pretty far behind what the PSP offered for online and store options. It's getting there but again, not modern enough.

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            March 26, 2012 12:34 PM

            I disagree with you thoroughly on the 3DS. Past Nintendo systems have had shit stores and online components, no doubt, but I can't really complain about the 3DS one at all.

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              March 26, 2012 12:38 PM

              I don't play my 3DS much but whenever I go into store it is looking better every time. They finally started getting demos in there so you can check games out which is nice. It just started out barely better than the wii shop.

              The interface is pretty clunky though. Way too many yes no prompts to get anything downloaded.

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                March 26, 2012 12:40 PM

                They probably could streamline that a bit, but they've already made substantial improvements. Allowing background downloading was the last big thing I think they really needed, and that's working now.

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          March 26, 2012 2:30 PM

          It may have won this generation, but a lot of the core audience felt burned by the console. So Nintendo needs to get that audience's trust again.

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          March 26, 2012 11:05 PM

          The Wii was one of the most highly anticipated console launches. After the big E3 reveal and demos, it was very different and exciting. The Wii U doesn't have that yet. It wasn't polished nearly as long as the Wii was for its announcement and details have been slow to surface. All it had was one video with ideas for games and some rudimentary demos. I'm sure this year will have a lot more to offer for what we can expect from the Wii U.

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        March 26, 2012 12:28 PM

        I don't think that's what Vigil was trying to say, just that they're not aiming to make the visuals any better on the Wii-U vs. what they have on the current gen. From what we've heard from other devs and Nintendo themselves I find it unlikely that it is simply on par with the current gen.

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          March 26, 2012 12:30 PM

          I really hope it's like what we had last generation where you had games like Gun on both current and next gen while also having games that really show it off.

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            March 26, 2012 12:34 PM

            I hope so too, though I think if that does happen it'll pretty much be exclusive to the PS3, unless MS decides to continue supporting the 360 after it's successor comes out (unlike last gen).

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          March 26, 2012 12:31 PM

          That, or it's simply the sign of an inexperienced studio not making very good use of hardware they're unfamiliar with.

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            March 26, 2012 12:51 PM

            yep kinda sounds that way, if the leaked specs are at all correct. It should be running at 1080p @ 30fps at least. If not 60fps actually... which in itself would be a huge improvement over the 360/PS3.

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      March 26, 2012 2:28 PM

      Awesome so about 2 years till it is sub-par?

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      March 26, 2012 11:08 PM

      It worked for the Wii, it wouldn't surprise me one bit.

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        March 26, 2012 11:08 PM

        And by worked I mean it sold, not made games better.

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