Final Fantasy XIII-2 adding Jihl Nabaat to Coliseum

Square Enix has announced that Jihl Nabaat from Final Fantasy XIII will join the Coliseum in XIII-2 next week.

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When Square promised we'd see cameos from past Final Fantasy games in the Coliseum of Final Fantasy XIII-2, our imaginations ran wild. Kefka? Ultros? Sephiroth? None of those fan favorites have materialized, but Square has announced another Coliseum addition: Jihl Nabaat from Final Fantasy XIII.

What's that? You don't remember Jihl Nabaat? She was a minor villain and leader of a special division in the Cocoon Army. That's just the type of character Square Enix thinks you'll plunk down three bucks for, when her DLC releases on March 13. Previously Lightning was available to fight in the Coliseum for the same price, after which she was added to your party as a monster-type.

More Lightning DLC is on the way as well. The DLC "Lightning's Story: Requiem of the Goddess" shows what happened during her battle with Caius. It's planned for a release in mid-May. Plus, if you desperately need more weapons for Noel and Serah, the Muramasa and Catastrophe Blade, and Seraphic Wing are now available for 99 cents each.

So far our reactions to FFXIII-2 DLC has been unenthusiastic. Maybe Nabaat will be an amazing bit of content, but we're skeptical to say the least.

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From The Chatty
  • reply
    March 8, 2012 2:45 PM

    Steve Watts posted a new article, Final Fantasy XIII-2 adding Jihl Nabaat to Coliseum.

    Square Enix has announced that Jihl Nabaat from Final Fantasy XIII will join the Coliseum in XIII-2 next week.

    • DM7 legacy 10 years legacy 20 years
      reply
      March 8, 2012 2:50 PM

      OH MAN YESSS! Jihl Nabaat was my favorite Final Fantasy character of all time!


      Wait, no, no it wasn't.....

    • reply
      March 8, 2012 7:19 PM

      People care about this?

    • reply
      March 8, 2012 7:48 PM

      Japanese gaming industry: truely dead.

    • reply
      March 8, 2012 8:32 PM

      ok lemme say something about FF13 cuz I just started playing this game and so far i have 4hrs of playing this:

      So this game is all about walking for 30seconds in a narrow hallway and then trigger a cut scene?
      I knew first hand the game was linear, but wow I had no idea it was this bad.
      But the worst culprit is the combat, its so boring and I hope FF13-2 makes the
      game much more interesting gameplay wise, not just a graphic novel.

      • reply
        March 9, 2012 1:11 AM

        If you're four hours in you're still in the tutorial. The combat does get very much more interesting once it starts letting you properly play with Paradigms and changing your team up. The walk down a corridor and trigger a cut scene is the way for almost all of the game though. FF XIII-2 makes vast improvments in almost all areas of the game though.

        • reply
          March 9, 2012 1:50 AM

          U serious? Id say more the same shit in different context

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