Amnesia: A Machine for Pigs coming from Dear Esther dev
Amnesia's sequel is titled 'A Machine for Pigs,' and is being developed by Dear Esther studio thechineseroom.
After a vague tease earlier this month, Frictional Games has taken the wraps off of the follow-up to Amnesia: The Dark Descent. But unlike the original, Frictional is only publishing the game. Development duties are being given to Dear Esther developer thechineseroom.
Joystiq reports that the sequel is titled Amnesia: A Machine for Pigs. The game is set for PC like its predecessor, and the studios are hoping to release it before Halloween.
The plot involves Oswald Mandus, a rich industrialist who just came home from a trip to Mexico. His foray south of the border "ended in tragedy," and Mandus has been struck with a terrible fever that renders him unconscious. In his state, he dreams of an evil machine. When he wakes up, several months have passed, and the machine actually exists and has started running. Creepy, no?
Dan Pinchbeck, the writer of Dear Esther, notes that this isn't a direct sequel, since it doesn't involve the same characters or continue the same story. Instead, he says it's another story set in the same alternate-history universe.
-
Steve Watts posted a new article, Amnesia: A Machine for Pigs coming from Dear Esther dev.
Amnesia's sequel is titled 'A Machine for Pigs,' and is being developed by Dear Esther studio thechineseroom.-
-
-
I was talking about the first Amnesia game.
http://www.amnesiagame.com/#main
Play that and then pee yourself. -
-
-
-
-
The comments (and jokes) about Dear Esther are inevitable, but Korsakovia is a much better reference point. IMO it had similar horror-games genes to Amnesia, so thechineseroom is at least a plausible pick for developing an Amnesia sequel.
(Although it's not clear to me if "thechineseroom" just means Dan Pinchbeck or if there are more folks involved.)
-
-
This is going to be amazing with thechineseroom's artistic skills put together with Frictional's unique penchant for Lovecraftian atmosphere. I love that Frictional realised their limitations and let someone in to make their game better. Man that's just good news I'mma :D all day today.
I love how the indie scene has developed into an actual scene with devs not just competing but working together to make it bigger and more commercially viable to make cool new and different games. This along with the Humble Bundle just makes a snooty videogame elitist happy :)))) -
-