Darksiders 2 preview
We get our first glimpse of Darksiders 2 in action at a hands-off preview event last week. Read all about our experience with death.
Darksiders 2
Disclosure: THQ provided airfare to Shacknews for the purposes of previewing Darksiders 2 in San Francisco. No other accommodations were provided.
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Xav de Matos posted a new article, Darksiders 2 preview.
We get our first glimpse of Darksiders 2 in action at a hands-off preview event last week. Read all about our experience with death.-
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We've always done this... at least during my time.
Recent example: http://www.shacknews.com/article/70187/gears-of-war-3-review
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God damn, so much on this game recently. It's just making me more impatient.
Also, what specifically didn't you like about the combat, Xav? I thought it was pretty well done for what it is. I don't think you could really do anything like the Arkham games, where you can counter attacks and what not, since that would slow down combat quite a bit -
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Admitting the PC version of Darksiders was "pretty much a straight port," Dalton said that Vigil will "definitely put more effort into [Darksiders 2 on PC] this time around." Though he promised PC players will be happy with the results, he couldn't go into any of the technical differences between the console and PC versions of the game. "We have a dedicated team that will work on the PC," Dalton said. Like the first, Vigil will work on the PC version in-house.
Whaaaat? I thought the PC version was one of the better ports I've seen.-
Yeah, it was actually pretty fantastic.
Smooth, great controls (I used Xbox, and all onscreen labelling etc was perfect), graphics and sound were excellent too. Only thing I would like is better graphics, rather than just the console stuff in a higher resolution. Also hope they speed up travel between those gate things, the in-between-worlds place was a bit pointless.