I Am Alive creative director says he didn't mean to rule out a PC version

I Am Alive creative director Stanislas Mettra explains that his comments were misinterpreted and that the feasibility of a PC version for the game is being considered.

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I Am Alive creative director Stanislas Mettra caused quite a stir when his comments in a recent interview were taken to mean that a PC version of the game was unlikely due to piracy concerns. Mettra says that was not what he meant, and attributes the miscommunication to his not being a native English speaker. He stops short of promising a PC version, though, leaving it at saying that game makers always want to see their games as widely available as possible.

In a letter to INC Gamers, who conducted the original interview with him, Mettra writes:

What I meant is that the pc version did not happen yet [sic]. But we are still working to see the feasibility of it, which is not necessarily simple. I gave some examples to illustrate the problematic [sic], but obviously it is not in my hands and not my part to talk about this.

While opening the door to a potential PC version of the game, the response seems more crafted to ease the friction created between the game's design team and the PC gaming community. Mettra's comment that it is not his place to discuss the matter takes him out of the crosshairs, but beyond that, the new statement does little to indicate that there will in fact be a PC version of I Am Alive.

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  • reply
    November 28, 2011 2:30 PM

    Garnett Lee posted a new article, I Am Alive creative director says he didn't mean to rule out a PC version.

    I Am Alive creative director Stanislas Mettra explains that his comments were misinterpreted and that the feasibility of a PC version for the game is being considered.

    • reply
      November 28, 2011 4:27 PM

      Well, fuck Ubi because it seems like we're not getting a Ghost Recon Future Soldier PC version either.

      Bleehhhghghghg.

    • reply
      November 28, 2011 4:43 PM

      PC gamers find no fuck to give about what Stanislas Mettra has to say.

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      November 28, 2011 5:35 PM

      Ubisoft can suck on my wrinkled ball sack!

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      November 28, 2011 5:59 PM

      That's a shame. I was hoping they really DON'T release this on PC. I mean have you seen the recent screenshots/video?...possibly the worst looking game in the last decade. And it's B&W too.

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      November 28, 2011 6:06 PM

      So how does this quote...

      "Perhaps it will only take 12 guys three months to port the game to PC, it’s not a massive cost but it’s still a cost. If only 50,000 people buy the game then it’s not worth it."

      ...translate into "we are still working to see the feasibility of it"? Did the math get mistranslated?

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      November 28, 2011 6:15 PM

      well, if they have good reasons to think it's a bad choice to put it on pc, maybe it's because it is more suited to consoles. In any case, i won't be buying it if it's not on pc, since this is my primary gaming platform.

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        November 29, 2011 2:06 AM

        Funny how Ubisoft always bang on about piracy, yet with their rediculous balls-up of a DRM system have probably created more new pirates than they have stopped.

        Wankers.

    • reply
      November 29, 2011 5:28 AM

      When was the last time they released something worth pirating.

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