LA Noire director working on new game
The studio behind LA Noire may be no more, but that hasn't stopped the game's writer and director, Brendan McNamara, from pursuing a new title, one that expands upon the lessons learned from his crime drama for Rockstar.
The studio behind LA Noire may be no more, but that hasn't stopped the game's writer and director, Brendan McNamara, from pursuing a new title, one that expands upon the lessons learned from his crime drama for Rockstar. "I learned a ton of things from doing LA Noire which will hopefully play into what we do next," he said.
But what's the game about? Apparently, "one of the great untold stories of the twentieth century."
McNamara is unlikely to have a hand in the future of the LA Noire franchise, as the troubled development of the title ended with a souring of his relationship with Rockstar. A Eurogamer report confirms that the IP is now in the hands of Rockstar, and that many of the former staff of Team Bondi have ended up at KMM, a production company set up by Mad Max's George Miller.
The former studio head is now a free agent, pitching his new game "for the last couple of weeks," planning to have some kind of announcement soon. While little is known about the project, it shouldn't come as a surprise that McNamara is aiming to make yet another big-budget console game--and not an iOS app.
McNamara says that "the evolution from The Getaway to LA Noire" taught him more about "emerging storytelling," and that it is "an avenue to pursue" for him. Given his access of Depth Analysis, the company that developed LA Noire's MotionScan technology, it should not be surprising that whatever McNamara chooses to do next will involve the highly-regarded motion capture studio again.
However, given LA Noire's slippery track record, don't be surprised if we don't hear a peep from him in quite some time.
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Andrew Yoon posted a new article, LA Noire director working on new game.
The studio behind LA Noire may be no more, but that hasn't stopped the game's writer and director, Brendan McNamara, from pursuing a new title, one that expands upon the lessons learned from his crime drama for Rockstar.-
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He was in charge of a studio that so badly mismanaged his studio that Rockstar wanted nothing to do with him. It's questionable whether the people who invested in the game made anything worth the six year development cycle, despite the game selling 4 million copies. Do you see people running after George B to make their next game?
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