Developers say new generation of consoles not yet needed
Isn't it about time Sony and Microsoft announced the PlayStation 4 and the Xbox next-thing-they're-going-to-name-it? Industry Gamers polled a few developers, and the general consensus seems to be "no."
Isn't it about time Sony and Microsoft announced the PlayStation 4 and the Xbox next-thing-they're-going-to-name-it? Some have been pleading, especially with the arrival of games like Battlefield 3, which look significantly better on PC than on console. Industry Gamers polled a few developers, and the general consensus seems to be "no."
"There is way more to be done on this generation," Square Enix Group's Worldwide Technology Director Julien Merceron said. The longer a generation goes, the more "creative people and artists" can "really understand how content should/could be designed, helping designing way more polished experiences."
Obviously, Square Enix is very committed to the current generation of consoles, with a new Final Fantasy, Tomb Raider, and Hitman game coming next year. That hasn't stopped the company from dabbling in a theoretical next-generation, though. It has been demoing the possibilities of its new Luminous Engine.
Sledgehammer Games' Michael Condrey believes that the current generation of systems has been pushed to its limit. "For good teams, the raw horsepower has been pushed towards its peak performance, and great teams are looking for hundredths, and more often thousandths of a second of CPU and GPU optimizations to push the consoles harder."
Team Ninja's Yosuke Hayashi agrees. "I think by looking at the current lineup in games, most developers have figured out how to maximize those processors somewhere around last year," referring to the multiple cores that the current slate of consoles have. While there can be more squeezed out of the current generation of consoles, "any further dramatic evolution in current consoles that could be plainly understood by the general gamer would be fairly difficult to achieve."
In spite of seemingly reaching a tech ceiling on this generation, Hayashi isn't too excited about jumping to the next generation. "I don’t think there is a great need anytime soon for the next generation of consoles to advance the industry," he succinctly said.
So long as the current generation continues--and evidenced by the 2013 announcement of the new Rainbow Six game, it's likely to--the PS3 will seemingly benefit the most. "Personally, I’d say that – on PS3 – I believe there are some major improvements that can still be done, taking advantage of parallelisation and using more of the CPU for graphics tasks," Merceron said.
Hayashi also agrees. "PS3 came out a year later than the X360. Because of its later arrival, I would say that the PS3 has a slight advantage in performance," but as Merceron notes, "it is very possible consumers might get the feeling PS3 is slightly ahead of Xbox 360 in terms of graphics, but it will only happen if developers dedicate time to really push things on PS3!"
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Andrew Yoon posted a new article, Developers say new generation of consoles not yet needed.
Isn't it about time Sony and Microsoft announced the PlayStation 4 and the Xbox next-thing-they're-going-to-name-it? Industry Gamers polled a few developers, and the general consensus seems to be "no."-
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Blu-ray drives are cheaper to manufacture now, so that will probably be the baseline standard for next-gen. What consoles really need for next-gen is more RAM and newer video chipsets. PC gamers are getting really sick of multiplatform titles being bottlenecked to 512 MB total RAM and 2006-era video chipsets.
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We're nowhere near ready for that. I love digital distribution but internet service is very spotty in some areas and downloading a 10+GB game is not going to be even possible in a lot of places, never mind BW caps, filtering, etc.
I think a Valve-like approach where every game can be bought digitally and you can also buy a disc that saves you from having to download would be great. Although even then, Valve wants you online to validate your account, do initial DRM checks and download updates. I think consoles will need to continue to operate in a completely disconnected mode in some cases, which Steam can't do.
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The only issue I see with waiting even longer is that we are now so far entrenched with the current gen that when the next gen finally comes around nobody will want to buy it for the HUGE lack of games. To the point where even backwards compatibility can't overcome. Sales will probably suck for quite awhile, like longer than expected. It's definitely going to be a rough time whenever it happens.
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I think backwards compatibility will encourage migrating to new hardware eventually, if not right away. Gamers have invested so much time and money in the current generation--most notably achievements/trophies and online marketplace purchases--that assuring gamers they can pick up with last-gen gaming right where they left off will somewhat soothe any lack of compelling launch titles.
However, there will obviously need to be SOME must-buy titles at launch. Otherwise, why would anyone buy new hardware if the only appeal is the option to continue playing all their current games? -
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It feels like people keep forgetting next-gen isn't all about graphics. Imagine GoW with fully destructible cover and sound design on par with BF3 and then put photo-realism on top of it while also including a theater mode and the ability to upload directly to youtube. Those will probably be among the first wave of new titles and then the truly next-gen titles will come out.
Or better yet, an Elder Scrolls title 10x the size of Oblivion with no loading screens, destructible environments and enemies, etc etc. People will line-up in droves to get their hands on titles like that.-
I share your stance. Graphics were the most obvious reason to invest in new hardware in the late 90s and early 2000s, but going forward, I don't think we'll see huge graphical leaps. Developers have finally hit a graphics wall and are starting to focus more on gameplay and less on photorealism. I love the wave of more stylistic games in terms of visuals.
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How hard would it be for someone else to enter the market at this point? Someone big like Samsung or Sega or Valve or whatever. If they could woo some devs and release something more powerful than the current gen with better options for downloading game, I'd be happy to buy a new console at this point.
I guess this is kind of what Nintendo are doing but it's a shame they are only aiming to be a little bit more powerful than current gen.-
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People said the same exact thing about Sony in the mid 90s. People knew Nintendo and Sega, and they already saw the 3DO and Jaguar fail hard. Then a little game called Final Fantasy VII had people rushing out to buy the PS1 in droves. Then again with Microsoft, and a game called Halo.
Create a good system that's better than what's out there, then get a good brand exclusive, and people will switch. It's proven history. The only reason it hasn't happened again in the past decade is because nobody has given a legitimate try.-
Yes but in Sony's case Nintendo and Sega both had no fucking idea where they were going. Sony swooped in and stole the day. In Microsoft's case they were the only real competitor to Sony, as Nintendo started to become that sideshow after the N64. The gamecube, sorry to say, was shit. Not hardware wise mind you, just software other than first party.
Both the PS3 and 360 are established. The PS4 and x-whatever will sell in droves unless the price is too high like last time. The wii2 has the casual crowd locked up.
Where does that leave a 4th party? You need to do something better than all 3.
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Ah yes, let's bring out the next gen of console so that console players can once again thumb their noses at pc gamers and proudly proclaim, "PC gaming is dead!"
Frankly, next gen is probably waiting for ultra high speed internet (50 Mbps and above) to get cheap in the US. Then they can deliver all of their content via downloads, since high capacity HDs are already cheap enough.
You hear that, US isps? Console developers are waiting for you to deliver proper internet!-
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I'm sorry, but was there something inherently wrong with what I said? Onlive has an interesting concept with streaming your games, but the quality is nowhere near ready due to the lack of good internet in many areas. Not to mention that people inherently like having a copy of their game locally so that in case something happens to their internet, they're not completely cut off from gaming.
Or were you just teasing me about HD also being an acronym for hi-def? Ah, ho ho ho, very entertaining. -
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Onlive is doing it right now. But I think it will still be a few more years before broadband is fast enough for the general public for something like that to replace standard consoles. What is possible though is for the next generation to be heavily focused on downloadable titles instead of disks. I think downloadable titles will be a huge part of the next generation. I bet they would love to sell a console without a disk drive... but I'm not sure if they could get away with that just yet.
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I'm kind of split on this one. On one hand I think that developers can do amazing things late in a console's life because they are technically comfortable with what the device can do. The team goes into the project knowing what the system can do so it's easier to scope the project; the technical team knows how to work with the hardware and can focus on making the game smooth and as pretty as possible; and the creative team can focus all their energy on putting in tons of great content. You tend to see some of the deepest and most polished titles coming out at the end of a console's life.
On the other hand... for years I've been looking at 360 games (especially the AAA titles like Gears of War) and saying that the graphics are still impressive and for the most part 'good enough' so it doesn't matter. I think this generation is the first time where the graphics have reached a level where they can pump out graphics good enough so you don't really think about... you can focus on the game itself. In all the previous generations I remember thinking much earlier in the systems life that I wanted more performance and better graphics (with the N64 I felt that way about two weeks after buying one). But in the last year, maybe partially because I just got a bigger TV and upgraded my computer... I'm really starting to look at even the high-end big budget titles and think they are starting to look a bit washed out and dated. Rage, Crysis 2 and a couple others kind of stretch the boundaries a bit because they still manage to look very impressive.. but for the most part just in the last few months I feel the consoles are finally starting to show their age a bit more.
So I guess what I'm saying is that I'm totally fine not seeing a next generation of consoles come out this year or even next because I bet we are going to see some really nice polished titles in the next year or so... but I will definitely be interested in a new console by 2013. I think by that time the 360 and PS3 will start to look a bit dated and I'll be ready for something new. -
What a joke. Consoles tech are so old and outdated they made me go build a PC. I never thought I would turn to PC gaming, but now I see how many options there are I don't see how I can ever go back to consoles. Graphics maxed out at 1600p resolution is just gorgeous and proves I already have the next-gen consoles already today. But a system that powerful isn't cheap.
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Of course they say that. If they can continue making money on the current generation, why would they want to go to something with more power and be forced into the arms race for having the best looking game again?
Consoles are back to looking like shit compared to even mid range PCs now. They run at ridiculously low resolutions at 30FPS. They'll milk that for as long as they possibly can.
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