Syndicate trailer shows co-op corporate warfare

While Starbreeze's rebooted Syndicate FPS is not a squad-based tactical affair like the originals, you'll be able to somewhat pretend you're recreating them in its four-player co-op mode, shown off today in a new trailer and screens.

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While Starbreeze's rebooted Syndicate FPS may not be a squad-based tactical affair like the original games, you'll be able to somewhat pretend you're recreating them in its four-player co-op mode. Publisher EA today released a new trailer and screens of Syndicate's co-op, so boot up your augmented reality implants and start tuning your drug glands for self-deception.

The co-op mode boasts nine missions supposedly "inspired by" Bullfrog's much-loved original Syndicate. Have a gander at it in these new screenshots, and watch the trailer below.

Like the snazzy announcement trailer, it's soundtracked by a remix of a classic Syndicate tune, this time from Digitalism. EA's offering an MP3 download of that too if you 'Like' Syndicate on Facebook

Syndicate is headed to PC, Xbox 360, and PlayStation 3 on February 12, having had its release date actually bumped forwards.

From The Chatty
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    November 1, 2011 12:00 PM

    Alice O'Connor posted a new article, Syndicate trailer shows co-op corporate warfare.

    While Starbreeze's rebooted Syndicate FPS is not a squad-based tactical affair like the originals, you'll be able to somewhat pretend you're recreating them in its four-player co-op mode, shown off today in a new trailer and screens.

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      November 1, 2011 12:10 PM

      [deleted]

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      November 1, 2011 12:19 PM

      [deleted]

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      November 1, 2011 12:29 PM

      Generic sc-fi FPS from EA. What could possibly go wrong?

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        November 1, 2011 12:47 PM

        Starbreeze makes good games though...

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          November 1, 2011 1:34 PM

          This is my only hope, but it's been shown that EA can fuck even the best developers.

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            November 1, 2011 1:40 PM

            Starbreeze made one good game.

            Granted it was really good, but the sequel wasn't.

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              November 1, 2011 3:05 PM

              Wrong, they made 3 good games, and did a very good job at re-HD' ing butcher bay twice in a row.

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          November 1, 2011 10:51 PM

          [deleted]

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      November 1, 2011 12:31 PM

      Too bright. Needs to be much darker.

      Less shiny shit, more actual syndicate recreation.

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        November 1, 2011 10:37 PM

        just turn down the brightness on your monitor... instant "necromancer's choice"

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      November 1, 2011 12:32 PM

      Awesome - So many recent games could have been vastly improved by a proper coop campaign.

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      November 1, 2011 1:04 PM

      "you'll be able to somewhat pretend you're recreating them in its four-player co-op mode"


      lol

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      November 1, 2011 6:21 PM

      Looks very, very generic. If it didn't have the Syndicate name on it I doubt I'd bother even following it's progress.

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