Max Payne 3 preview
Rockstar made one thing clear when demoing an early build of Max Payne 3 to me: it is Max Payne, through and through.
Click to see all new Max Payne 3 screenshots
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Andrew Yoon posted a new article, Max Payne 3 preview.
Rockstar made one thing clear when demoing an early build of Max Payne 3 to me: it is Max Payne, through and through.-
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Yeah, thanks Andrew! This preview definitely caught my interest. It is honestly disturbing that the bullets wont affect the enemy. If they can make the gunplay and bullet dodging perfect and maybe make the enemy react to the shot and get affected (like half Rage, half GTA) with bullet wounds, that would be perfect.
Saying that you will enjoy individual shot and placing every single bullet with precision and style but no reaction from the enemy is a bit off-putting. I had to read that three times and made sure that it wasnt an old interview from Max Payne or something...
Oh well, keep it up and make it pretty. Pretty sure we will like it, and yeah...PC specific info, please! :)
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I don't really care how Max looks to someone spectating the game as such, or how much enemies react when shot, that seems a very shallow way of analyzing the gameplay. What's important for Max is what it's demands on player shooting skills and resource management are. If you're counting every bullet and are constantly on edge, doing miraculous shit to come through encounters against dozens of guys better armed then you, then I don't care how it feels being watched from a projector, and it's a shame that game developers do care.
There's far too fucking much game design out there oriented around making the game action look cool rather than actually BE cool, for an example of what I'm talking about go watch the Syndicate trailer, or play a few combat encounters in Uncharted. I am entirely happy for Max Payne 3 to disappoint people who want spectacle every minute out of their games if it gives me edgy, exciting combat. -
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