Ninja Gaiden 3's 'Hero Mode' enables auto-blocking
Team Ninja discusses Ninja Gaiden 3's new "Hero Mode," a setting meant to help newer players get through the story.
Team Ninja is definitely trying to broaden the appeal of the Ninja Gaiden franchise. The addition of PlayStation Move support, for example, was meant to add "casual appeal." In addition, Ninja Gaiden 3 will include a new "Hero Mode," intended to make it easier for newer (or less-skilled) players to make it through the game's story. In a nutshell, the entirely optional "Hero Mode" enables automatic blocking and dodging of most normal attacks.
"In the past the games were really hardcore and we couldn't get players to stay with us and complete the game," director Fumihiko Yasuda told Joystiq. The hope is that "Hero Mode" will encourage more players to finish Ninja Gaiden 3's more "fleshed out" story.
In an effort to help players relate to ninja Hayabusa on a more personal level, Ninja Gaiden 3 will be taking a look behind Ryu's mask. Yasuda explained: "When you take that mask off, he's not a ninja anymore. He's a human like all of us. To leave that aspect out doesn't make sense. We wanted to show that human under the mask. Who is this guy, why he does things."
Yasuda was also quick to reassure longtime fans of the series' blistering difficulty that Ninja Gaiden 3 will still pack a serious challenge, even including a "super hard difficulty mode." "We're keeping the hardcore aspect of the game anyway," he said. "We're just trying to get the players who have never had a go at Ninja Gaiden to come check it out."
Making a series more accessible to newcomers without alienating traditional fans is a noble goal, but "Hero Mode" is one that we suspect might not have happened under outspoken Ninja Gaiden creator Tomonobu Itagaki's watch, were he still with Team Ninja.
-
Jeff Mattas posted a new article, Ninja Gaiden 3's 'Hero Mode' enables auto-blocking.
Team Ninja discusses Ninja Gaiden 3's new "Hero Mode," a setting meant to help newer players get through the story.-
-
-
-
-
I'm not sure I would go so far as to say it's ruined, but it does upset the game's mystique somewhat. Ninja Gaiden you could talk with all your friends at the water cooler about how unfair the game was, compare the numbers of controllers you've all had to buy and the quantity of spackle you've had to use to repair your living-room's drywall. If Ninja Gaiden 3 has an easy difficulty mode but everything else is the same, you'd still have a game that was just as fun, but what you'd lose is the universal bonding experience with fellow players.
-
And I mean obviously it's not ruined because Ninja Gaiden Sigma did have an easy mode, and people still liked that game, right? But it's sort of an issue where if the series had an easy mode from the start the game would have a very different kind of discussion around it, it'd be like any other (fun) game where it's easy in easy mode and hard in hard mode, but you'd have lost the feeling of bonding that you get where pretty much everyone is in the same boat.
-
-
-
-
-
-